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•FORREST GUMP 

• CLEAR & PRESENT DANGER 

• STAR TREK I & IV •ROCKY 
•FOUR WEDDINGS & A FUNERAL 


THE CLASSIC PLATFORM GAME DEBUTS ON CD/ 









Berend tain Beard 

Prepare your kidd fordchool with a fun interactive 
dtory that teached perdonai and dociai 
redpondihilitied. On CD-L 


TheSetienslaui Wea/tsr^''s, 



Richard Scarry d Budiedt Neighborhood Didc Ewer l 

Your kidd can invedtigate Body town d dhopd and off iced 
and encounter their favorite Richard Scarry character 
in fun-filled learning adventured. On CD-L 


Richard Scarry s 

Busiest 
Neighborhood 
Disc Ever ' 


Crayon Factory 

Kidd learn about colord and dolve problems logically 
while touring a crayon factory run by lovable robotd. 
On CD-L Coming doon on CD-ROM. 




Most children think an 
afternoon filled with 
math and reading is 
about as much fun as, well, 
an afternoon filled with math 
and reading. That is until they 
feast their eyes on five excit- 
• ing programs from The Philips 
Family Entertainment Library. 
Programs that will have 
them laughing and learning 


We work VERY 

HARD TO create 
quality educational 
PROGRAMMING. 
And otLLl children 
JUST laugh at us. 


through hours of enriching 
interactive activities. Programs 
so fun and amusing your kids 
won't even mind the educa- 
tional part. Call the number 
below for more information 
or to order any of the discs 
shown. And who knows, you 
may actually live to hear the 
words "Please, Mom, just one 
more multiplication table." 


Stickybear Math 

KSo learn baoic math vkilh and play along with 
the Stickybear family through interactive gameo 
that educate, motivate, and entertain. On CD-i 
Coming voon on CD-ROM. 



StkJkybeCK 



For more information or to order, call 1-800-340-7888. 



Sandy d Circud Adventure 

KLdd can create their own exciting cartoond and 
play enriching gamed with thid interactive 
dtory book, featuring Sandy d adventured. 

On CD-i and CD-ROM. 


CD FOR YOUR TV 



PHILIPS 


The Berenstain Bears™ On Their Own © 1993 Stan & Jan Berenstain. All rights reserved. Stickybear Math © 1994 Optimum Resources, Inc. All rights reserved. Crayon Factory © 1992 King Features. © 1995 Philips Media. All rights reserved. 




JTJdl r J all the latest news, reviews and scoops for CD interactive 


Scoop: Kingdom, a new Digital Video strategy game. Thumbelina 
goes interactive, virgin buys ESP. GoldStar unveils CDi plans. Horror 
specials from CD Vision. On/0 wins awards. Forthcoming releases 


|he battle is on to devel- 
op the next generation 
of high density compact discs 
that will hold an entire film 
(or two) on a single disc. 

At the moment, it looks as if 
the Toshiba/Time Warner 
proposal for a double sided 
■9 disc may win the day. But if 
you think the whole issue is cut and dried, it isn’t. 

For a start, no new standard has been set yet. These 
are only proposals under discussion. I have seen a 
demonstration of the Philips and Sony high density 
disc, but nothing from Toshiba or Time Warner. 
Even if a new standard is agreed in the next few 
months, there is still no hardware available that will 
play the new discs. Some manufacturers say they will 
have a HDCD player out in 1996, but how much 
will it cost? Industry pundits reckon they will be hard 
pushed to meet a price of less than $1,000. That is 
hardly viable in the mass market. 

Sony and Philips say they understand the need for a 
single worldwide standard. The last thing we need is 
another VHS/Betamax format war. If all the 
electronics companies can work together for a new, 
single standard, that has to be good news. More 
importantly, any new standard must be backwards 
compatible with MPEG 1 Video CD. 

Andy Clough, 

Editor 



Andy Stout gets terribly 
excited about Flashback, 
the next great game 
developed for CDi 

Exclusive! The world's first 
preview of Mirage' s Rise of 
the Robots on CDi 

Michael Kushner, head of 
multimedia music at 
Philips Media, talks to 
Andy Clough 


Superstar Sting face to face with 
Bob Geldof and Adrian Deevoy 

There's a bumper batch of films 
coming your way on Video CD 
this spring. Ben Southwell has 
watched them all 

Technical: Andy Clough 
takes a trip to the Philips 
Research Laboratories 



Join “Terry" Hulk Hogan and Chris 
Lemmon in Thunder in Paradise 
interactive! See pages 12-15 


Sting: busking on the 
London underground 


44 


Kids’ Stuff: Noah's Ark, Muzzy, 
Stickybear Reading, Aesop's Fables 


Player's Guides: hot tips to Inca, 
Util Divil and Dragon's Lair 1 from 
our fearless duo, Steve Hayes and 
Darren Hedges 


Help Dirk the Daring rescue 
Daphne in Dragon’s Lair 1 


COVER 


Cover designed by 
Ursula Morgan. 
Illustration taken 
from Flashback. 
Creation and 
Development: 
Delphine Software 
International. 
Copyright: US Cold. 




Editor: Andy Clough. Art Direction: Ursula Morgan. Chief sub-editor: Sheila Reid. Contributors: Patrick Bateman, Adrian Deevoy, Steve 
Hayes, Darren Hedges, Ben Southwell, Andy Stout. Photography: Mark Tynan. Office Manager: Wendy Stonebridge. 

| Advertising: Pervez Hussain. Production Assistant: Meurig Evans. Publisher: Peter Higham. Publishing Director: Tony Schulp. 

Editorial/Advertising: CDi Magazine, Haymarket Publishing Ltd, 60 Waldegrave Road, Teddington, Middlesex twii slg. 

| Tel: 011 44 181 943 5896 Fax Oil 44 181 943 5993. US advertising: 1500 16th Street, Suite 100, San Francisco, CA 94103. Tel: 415 626 1593 Fax: 415 703 6110 
Printed by ET Heron. Colour reproduction by FI Colour. CDi Magazine is published by Haymarket Magazines Ltd. Copyright Haymarket Magazines Ltd. 




news 









e apDisc, the compa- 
ny which developed 
“Mad Dog McCree” 
for CDi, is develop- 
ing a Digital Video 
strategy game called “Kingdom: The 
Far Reaches”. 

In it, the ancient order of Argent 
Kings has fallen, defeated by the 


dark forces of black magic and 
tyranny. All hope rests in the recov- 
ery of five magical relics which have 
been scattered across the kingdoms 
by the benevolent wizard Mobus. 
Join Lathan, last of the Argent 
bloodline, as he strives to regain 
these relics to defeat the evil forces 
and restore the rightful ruler, 


Princess Grace Delight, to the 
throne. The game is divided into 
two parts. In part one, you have to 
discover three ancient relics in order 
to find the princess. In part two, you 
must find two more relics to defeat 
the evil war lord. The game contains 
30 minutes of animation and you 
can wander anywhere in the king- 
dom, interacting with the various 
characters you meet and picking 
up clues along the way. “Kingdom” 
is due for release in April. 

CapDisc is also working on the con- 
version of a second shoot-’em-up 
title from American Laser Games to 
the CDi format. “Who Shot Johnny 
Rock?” is an arcade game which fea- 
tures gangsters rather than the cow- 
boys in “Mad Dog McCree”. It is 
due for release later this year. 



« CDi Magazine 







THUMBELINA GAME FOR CDi 


B ritish software company Spice Multimedia is to release 
a CDi edutainment title based on the feature film of 
Hans Christian Andersen s classic fairy tale, 
“Thumbelina 

Spice has already released “Thumbelina” interactive for the PC in 
the US through Time Warner and expects to release an Apple 
Macintosh version later this year. 

Animation on the film is by Don Bluth, the man behind “Space 
Ace” and “Dragon’s Lair”. Spice has had access to all the animation 
cells, backgrounds, dialogue and music used in the film as a basis for 
its interactive title for children. 

The disc will retell the story of the film while providing opportunities 
for children to interact with the characters by colouring, reading, 
singing along and counting. 

“Don Bluth’ s animation studio in Dublin is recognised as one of the 
finest in the world, and we are delighted to be working with such a 
distinguished partner, ’’says a spokeswoman for Spice. 




VIRGIN BUYS ESP 

Electronic Sound and Pictures, the software com- 
pany which developed A Child Is Born on CDi, 
has been bought by Virgin Interactive 
Entertainment. 

ESP, which also has close links with the 
music industry, was snapped up by Virgin 
when ESP’s sister company, Next 
Technology, went bust. “VIE has 
acquired Electronic Sound and Pictures 
and the assets of Next Technology,” 
says ESP director Graham Brown-Martin. 
“Unfortunately, Next Technology ran out 
of money and the other shareholders 
weren’t very supportive.” The main share- 
holders in Next Technology were Brown- 
Martin, Philips (through PolyGram) and British 


communications company Carlton. 

Fifteen of ESP’s 20 staff have moved from the com- 
pany’s former base in Cambridge, England to Virgin 
Interactive’s HQ in London. 

“Our focus will be music and non-fiction entertain- 
ment,” says Brown-Martin. ESP has worked with a 
number of bands to develop interactive music titles. 
These include U2, The Shamen, The Grid and Nine 
Inch Nails. As yet, none of these have been 
released. “We have dropped out of the U2 project, 
but' we hope the Nine Inch Nails and The Shamen 
discs will come out on CDi and PC CD-ROM this 
year. We have also completed One World and One 
Tribe on PC and Macintosh CD-ROM for Virgin 
Sound & Vision,” says Brown-Martin. 

Although ESP will remain an autonomous unit with- 
in VIE, Brown-Martin says the company will receive 
“formidable” financial backing from Virgin. 


CDi Magazine 5 




GOLDSTAR'S US 
CDi STRATEGY 


K orean electron- 
ics giant 
GoldStar has 
finalised its 
plans for 

launching a range of CDi play- 
ers in the US. 

The transportable CDi player 
based on the Magnavox 450 is 
to be sold as the GDI- 1000, not 
the GDI-750 as previously 
thought. The suggested list price 
is $299 for the basic player and 
$499 for the version fitted with 
the Digital Video cartridge. 

The GPI-1200 portable model 
will be launched in July at a list 
price between $1,700 and 
$1,800. Neither model will be 
available at retail; both are only 
obtainable directly from 
GoldStar or through the compa- 
ny’s network of so-called “value 
consultants”. 

The larger GDI- 1 1 CDi player, 
shown in the February issue of 
CDi Magazine, will not be sold 
in the US. 

Edmund Mullen, CDi sales and 
marketing director for L G 
Electronics USA (formerly 
GoldStar USA), says: “We are 
extremely encouraged by the 


success we’ve seen with CDi in 
the professional arena, particu- 
larly focused on educational 
opportunities, and we are now 
exploring the potential for CDi 
in the consumer retail market 
with this focus.” 

Although, LGUS intends initial- 
ly to concentrate on the educa- 
tion market for CDi, it is also 
keeping an open mind on other 
market areas. 

“Of course, CDi is also quite 
successful as a consumer game 
machine and movie player,” 
adds Mullen. “We are looking at 
this rather competitive market as 
the next expansion of our CDi 
efforts. But we also believe that 
the education and edutainment 
titles offer the home user an 
added incentive to purchase.” 
The GDI- 1000 player measures 
12” x 6.3” x 2.5” and weighs 
just 2.6 pounds (3.1 pounds 
with DV cartridge). It operates 
on 1 10 VAC and includes 
NTSC video out (phono), stereo 
audio out (phono x2) and I/O 
port (mini-DIN) sockets. The 
DV cartridge is available sepa- 
rately. For further information, 
call GoldStar on 201 816 2000. 



HORROR 


FROM 
VISION 

L eading UK Video CD publisher CD 

Vision has teamed up with cult horror 
specialists Redemption and Jezebel to 
release ten new film titles in the first quarter 
of 1995. 

The first five titles released in February 
were “Haxan”, “Flavia The Heretic”, 

“ Fascination ”, “Tender and 
Perverse Emanuelle” and 
“Female Vampire”. All discs 
cost £17.99 ($28) in the UK. 

Tony Taglienti, joint man- 
aging director of CD 
Vision, says: “The publish- 
ing deal with Redemption 
is further evidence of our 
continuing commitment to 
Video CD as a format and 
our policies of third party pro- 
duction and distribution.” 

CD Vision has also launched two 
previously unseen episodes of the clas- 
sic TV series “Twilight Zone” on Video CD. 
They are the last two parts of the legendary 
anthology written by Rod Serling. 

The first episode, called “The Theatre”, fea- 
tures a young woman who goes to the cinema 
alone to relax. When the film begins she sees 
a terrifying vision of herself on the screen in a 
nightmarish re-enacment of her day. As she 
leaves the cinema, she hypnotically follows 


6 CDi Magazine 


news 



Top and bottom: scenes from “The 
Theatre”. Middle: a man with a fractured 
skull sparks off a voyage into the 
Twilight Zone in “Where Are The Dead?” 


For further information, call CD Vision on 
Oil 44 171 240 7764. 


the plot of the film she has just 
seen, but narrowly manages to 
avoid impending death. 

The second epsiode, called 
“Where Are The Dead?”, is 
about a brilliant surgeon 
who discovers a strange 
headwound on a patient who 
recently died. The scar on his 
head indicates an old, untreat- 
ed skull fracture that should 
have meant certain death. 

The surgeon’s curiosity overwhelms 
him and he starts to investigate why the 
man had lived longer than his time. 


On/Q WINS INNOVATION AWARDS 



Great 

Britain 




Great 

Britain 


Hit' \Sfsi < Country 


O n/Q Corporation of Montreal, 

Canada has won three software 
innovation awards from the 
Electronics Industries 
Association. The awards were for three CDi 
titles published under On/Q’s World of 
Wonders label: Destination Great Britain, 
Wales; Destination Great Britain: Central and 
Northern England; and Charting A New World: 
Maps of Discovery. 

The company has just released the latest title 
in the World of Wonders series, called 

Discover Sport Fishing — an interac- 

tive magazine for anglers produced 

in conjunction with Fish 'n Canada. 
• 4 NMR ( . The disc enables you to access 

*■ ' i information on fish species, fishing 

equipment, places to stay and fish 
I recipes with video demonstrations. 


For further information, call On/Q on 
514 393 3500/fax 514 393 3222. 


FORTHCOMING RELEASES 

Video CD 

video CD 

Xplora 1 

Andre 

Chitty Chitty Bang Bang 

Annie Hall 

Clear and Present Danger 

Benny & Joon 

For Your Eyes Only 

Diamonds Are Forever 

Married to the Mob 

Forrest Gump 

Octopussy 

Four Weddings and A Funeral 

Quigley Down Under 

Mississippi Burning 

Rocky 

Monty Python: 

Star Trek IV: 

More Naughty Bits 

The Voyage Home 

Monty Python: Live Without 

Games 

Star Trek 1: The Motion Picture 

Lemmings 

Sting: Ten Summoner’s Tales 

Family Entertainment 

Family Entertainment 

Merlin’s Apprentice 

Kingdom (DV) 


Muzzy (DV) 


CDi Magazine 7 




Sound the fanfare! Blow the trumpets! 

Mortgage your hopse tq buy some 
Haagen Dazs! Flashback finally arrives 
on CDi, ANDY STOUT’ is jolly excited 


8 CDi Magazine 



re VIEW 


O wners of CD-based game 
systems have got used to 
successful cartridge titles 
being transferred to CD. Developers 
trot down to the Platform Makers 
HQ, pick up a development kit and 
one of the first things they do is 
cram their library of cartridge-based 
games onto shiny discs. Simply put, 
it is low risk. Got a game that’s a 
proven seller? Bung it out on CD. 
As game development costs spiral 
into telephone number figures, port- 
ing existing titles is a convenient way 
of keeping those releases flowing. 

Flashback is just such a title. It’s a 
game that has been knocking about 
on the retailers’ shelves long enough 
for people to start calling it vulnera- 
ble. But there is one important dif- 
ference: Flashback has true class. 
And on CDi, it has been noticeably 
improved over the cartridge original. 

What you have with Flashback is 
the platform game genre taken to its 
logical conclusion. It is a huge, 
sprawling game that sucks you in 
and dominates your life until you 
finally reach the conclusion. And 
any product that forces you to eat 
pizzas for a fortnight, ignore your 
loved ones, start smelling and suffer 
sleep-deprivation has got to be 
worth anyone’s money. 

So what is it that makes this game 
so brilliant? Well, size for one (and 
believe me, it does count). Not only 
has Flashback got length, it’s got 
rather a lot of width as well. The lev- 
els are simply massive with some, 
like the enormous second level, hav- 
ing to be subdivided into a handful 
of different tasks to reach a more 
manageable size. 

That alone is impressive, but 
when you add it to a constantly 
evolving plot, it gets even better. 

To say too much about that 
would spoil an awful lot of what 
happens. To cram it into a nutshell, 
though, you are Conrad Hart and 



you wake up on an alien planet with 
a severe lack of memory. This means 
one of two things: either you were 
on one hell of a drinking spree last 
night; or someone’s wiped your 
memory, kidnapped you and 
dumped you in the middle of 
nowhere because you know too 
much about something. 

Here is a clue: alien fiends don’t 
normally start trying to kill you with 
admirable persistence just because 
you had too many Jack Daniels. 
They have guns, they do not have 
Alka Seltzer. 

Surviving all this skulduggery is 
difficult enough. Add the puzzles 
into the equation and the whole 
game starts to get really tricky. The 
puzzles are along the lines of Switch 
A operates lift B, but to activate 
Switch A you need Stone C or oth- 
erwise Lethal Killer Zap-O-Ray D is 
going to fry your innards. It is then 
that you realise you should have 
picked up Stone C in the level 
beforehand and you are now in situ- 
ation E. Dead. 

Then there are the graphics. The 
word sumptuous springs to mind, 
especially when it comes down to 
the animation of the main character. 
Conrad is ridiculously fluid in his 
movements: jumping, running, 
rolling, shooting and, yes, even 
falling to a nasty, messy death with 
grace and style. This is all rather 
impressive. 

And so to the most important 
question. How does the CDi version 
compare with other formats? This is 
the game’s first outing on CD. The 
actual gameplay hasn’t altered, but 
everything around it seems better. 

First off is the sound. For a start 
there is more of it; the CDi version 
boasts speech in certain sections of 
the disc and the aural effects are very 
impressive. I, for one, certainly don’t 
remember the gun shots in the Sega 
Mega Drive version causing the cat 


CDi Magazine 9 



p 


f 


re VIEW 



^■to leg it up the neighbour’s roof and 
having to be coaxed down with a 
kipper waved out of the bathroom 
window. The colour seems richer 
too. OK, so I dusted the TV for 
once, but the graphics are gorgeous 
(/ think you’ve been smoking too many 
illegal substances — ed) . 

The biggest difference, though, is 
in the cutaways, the ani- 
mated sequences that 
pepper the main action of 
the game. These are stun- 
ning. Rendered limbs 
now move where simply 
blocks of pixels did 
before and, when you 
add that to all the rest 
that Flashback’s got going 
for it, it makes it a thor- 
oughly sensible purchase. 

So if you want to say 
goodbye to the next few weeks of 
your life, close the curtains, switch 
on the answerphone, dim the lights 
and start playing. Don’t blame us if 
you lose all your friends! 

Produced by US Gold/Delphine 



Graphics: 93% 
Sound: 88% 
Interactivity: 89% 


Overall: 92% 


&D3(2s gftTLBtll (DutQs Qg)£)3 


10 CDi Magazine 







p re v| E w 



ANDY CLOUGH joins Hulk Hogan and Chris Lemmon 
on a dangerous mission in paradise 



e first brought you 
news of the “Thunder 
in Paradise” after vis- 
iting Florida last year to see it being 
filmed on location (see issue 1). At 
that time, the interactive episode of 
the series, called The M.a.j.o.r. and 
The Minor , was being filmed along- 
side the interactive version. Since 
then, Mass Media (formerly Philips 
POV) has been working away franti- 
cally and at last we can bring you a 
preview of current work-in-progress. 

The first demo disc of the game 
was shown at the Consumer 
Electronics Show in Las Vegas in 
January. The story is quite simple. 
The two lead characters, Spence 
(Terry “Hulk” Hogan) and Bru 
(Chris Lemmon) take on their 
enemy Rampike in a race to control 
a bio-humanoid, codenamed The 
Major. Rampike’s obsession with 
gaining control over The Major has 
led him to kidnap Spences adopted 

12 CDi Magazine 


daughter, Jessica, when it is discov- 
ered she hold’s the key to The 
Major’s whereabouts. 

The player in the game is Spence’s 
nephew Zack. When Dr 
Franklin, The Major’s creator, is 
injured in The Major’s escape from 
the laboratory, Zack must go with 
Spence and Bru aboard Thunder as 
they try to recapture The Major and 
regain control of him. 

There are three elements to the 
CDi version of this programme. You 
can simply sit back and watch the 
linear TV episode, you can take part 
in the interactive TV version, or you 
can play the game on its own with- 
out the additional video clips. 
Linking the game to the TV pro- 
gramme really helps you get into the 
plot and the characters. 

Spence and Bru are at first reluc- 
tant to take Zack with them on their 
mission, but finally succumb. You 
must prove you are up to the job. 




There are several different scenar- 
ios in the game. On the demo disc, 
we had the choice of two out of 
three games — “Thunder 
encounter” or “Lab encounter”. In 
the former, you must defeat the 
incoming missiles attacking 
Thunder by being wired directly 
into the boat’s weapons control sys- 
tem. Spence and Bru will comment 
on your performance, and believe 
me, if you mess up, they will not be 
happy! A small monitor at the bot- ^ 




P re VIEW 



THUNDER V3.Q5 j 


LOADIDG 

THUnDER EnCOURTEr 


CDi Magazine tz 







► tom right-hand side of the screen 
shows you the direction of incoming 
missiles, and you can select which 
direction you shoot back from: fore, 
aft, port or starboard. If you are hit 
too often, Thunder’s defence shields 
will be permanently damaged. Not 
good news. 

If you make it through this level, 
you arrive at Rossiter Island where 
you must make your way into Dr 
Franklin’s laboratory. Of course, it is 
not that simple and there are a few 
baddies to shoot first. Arrows on the 
screen indicate where they are next 
likely to pounce from, so it pays to 
keep your eyes on the indicators. 
Zapping the guys with the guns 
didn’t prove too much of a problem. 

14 CDi Magazine 


There’s all sorts of stuff on the 
disc to help you on your mission. 
For example, you can access 
Thunder’s database to obtain infor- 
mation on her weapons system and 
the likely danger of the various mis- 
siles used by the enemy. Similarly, in 
the laboratory database you’ll find 
Spence’s neural tapes, data on 
Rampike and some useful video clips 
on the security camera. 

Hardened game pros may find all 
this video stuff gets in the way of the 
game, but personally I love it, and 
anyway you can always select the 
“game only” option. When Spence 
and Bru yell at you, it almost feels 
real, and you are embarrased to let 
them down. “Thunder In Paradise” 


P^VIEW 




HVIEW 


CDi Magazine 15 


Far left: Chris Lemmon stars as ex-navy 
SEAL Bru with Hulk Hogan (left and below). 
Inset, bottom: Patrick McNee is the owner of 
the Paradise Hotel, home to Thunder’s crew 


should be great enter- 
tainment when it’s 
finished. Sure, some 
of the acting is a lit- 
tle hammy, but it’s 
good fun, the loca- 
tions are gorgeous and 
there’s plenty of action. 
Games purists may snear, but 
for my money this is a hella lot more 
fun than your average platform 
game. At least the characters yell 
back at you! 

We will have to wait until May 
before we can bring you a full review 
of the finished game, as some ele- 
ments are still being finalised, but 
rest assured that as soon as we get 
our hands on a copy, you’ll be the 
first to know what we think. 


Cost: $TBA. Available: May 
Produced by Mass Media 






/ \C' 




I t is the future. A Terminator 2- 
style polymorphic android, the 
Supervisor, has been infected 
with a corrupting ego virus that has 
inspired it to incite the robots of the 
world to unite and overthrow their 
masters and creators, the humans. 
Our only hope lies with the Cyborg 
— a fighting droid that has been 
programmed to take out each of the 
key insurgents until it comes face-to- 
face with the Supervisor. 

That’s the premise of “Rise of the 
Robots”, perhaps the most eagerly 
awaited game in CDi’s history. 
Conceived by UK developer Mirage 
Technologies, “Rise of the Robots” is 
a mix of the Streetfighter 2 school of 
one-on-one beat-’em-up action and 
all the Silicon Graphics-rendered 
tomfoolery that CD-ROM interac- 
tive movies are famous for. 

The level of interest in “Rise” over 
the last 18 months has been out- 
standing, especially as it is being 
produced for just about every plat- 
form under the sun. So hot were the 
advance notices that Time Warner 
spent a reputed $lm for the rights to 
publish the game. It would be hard 
for any game to live up to the hype 
heaped upon “Rise of the Robots” 


— but then it is far from being just 
any game. 

Although we can’t give you a full 
review of “Rise of the Robots” yet, 
we can give you some idea of what 
you can look forward to — and how 
the preview disc we got our hands 
on compares with the finished PC 
version released late last year. 

To play the game on a PC you 
would need a 486SX 33MHz or bet- 
ter machine plus a CD-ROM drive, 
SVGA graphics board, soundcard 
and 8Mb of RAM. That will be just 
the start of your outlay, because get- 
ting “Rise” to run at anything like 
its full potential (ie with sound, 
video or ideally both at the same 
time) you will need to spend plenty 
of time fiddling with your PC IRQs 
and the rest. I speak from bitter 
experience here. 

Of course, there is none of that on 
CDi. You simply plug in the 
machine, insert the disc and start 
kicking android butt. 

And — amazingly — what you 
see on screen quite literally wipes the 
floor with the PC version, SVGA 
graphics or not. 

The result is that the animation of 
the sprites in the gameplay sections 


16 CDi Magazine 








Above and 
left: superb 
ray traced 
graphics are 
created using 
bespoke 3D 
modelling 
software 




)f this futuristic beat-’em-up is 
ouper smooth. But it is not just the 
animation that sends shivers down 
your spine. 

It is little details like the shrapnel 
which goes flying when you land a 
particularly solid blow on an oppo- 
nent, or the way the whole screen 
shudders when you land. 

Best of all, though, are the reflec- 
tions the robots cast on the steel 
floors. These mirror the protago- 
nists’ movements precisely, shrink- 
ing when they jump, growing when 
they crouch — and unlike the PC 
version, the shimmering reflections 
are in full colour. 

The gameplay mechanics are par- 
ticularly suitable to CDi as, unlike 
Streetfighter 2, it only requires a 
joystick with one action button. 
The power of a blow can be varied, 
depending how long you keep the 
button depressed (there’s an on- 


screen power gauge to indicate the 
level), while different attack 
options, and special moves, are 
accessed by moving the joystick in 
various ways. 

Best of all, though, is that “Rise 
of the Robots” is a genuine two 
player beat-’em-up. Unlike, say, 
Mutant Rampage, where two play- 


ers have to fight a common enemy, 
“Rise” pits you and your friend in a 
man-to-man streetfight where you 
literally smash each other to tiny 
bits until only one of you is left 
standing. 

One drawback the CDi version 
shares with its PC counterpart is 
the inability to jump over your 
opponent a.nd fight him from the 
other side of the screen. Your player 
always stays on the same side of the 
screen, which does compromise the 
gameplay somewhat. But more of 
that in our full blown review. 

All in all “Rise of the Robots” 
looks like being one of the best 
arcade action titles on CDi this 
year. With splendid graphics and a 
superb soundtrack (provided by 
Brian May) it is certainly an audio- 
visual spectacular. Here’s hoping the 
final version has the gameplay to 
make it a true classic. 





CDi Magazine it 











I 


re VIEW 



The Lemmings have arrived! But, warns 
PATRICK batemaim, they are so addictive you could 
end up being a mouse potato... 




or those readers who 
haven’t heard of 
Lemmings (possibly 
because you've just emerged from a 
deep coma after five years!), here's a 
quick recap. 

In real life, Lemmings are a breed 
of rodents, not unlike voles, that live 
in tundras. Legend has it that the 
creatures embark on periodic “death 
marches” into the sea; the reality is 
that the animals are looking for food 
and sometimes drown trying to cross 
rivers that are too wide. 

In computer game reality, 
Lemmings are a tribe of cute little 
animals with bright green hair who 
are so completely oblivious to dan- 
ger that they will walk off cliffs, on 
to bonfires, into treacherous water 
— you name the life threatening 


danger and they'll amble straight 
into it and die. 

As you might expect, your job is 
to save them. Armed only with a 
cursor, you can assign various skills 
to individual Lemmings that will 
help their colleagues avoid the dan- 
gers and create a safe path for them 
back home. 

If there is a huge great hole in the 
path of the tribe, for example, you 
would be well advised to highlight 
the leading lemming and give it the 
ability to build bridges just before 
the creature reaches the hole. The 
lemming then builds a mini bridge 
over which the rest of the tribe will 
duly trudge. 

There are eight Lemming skills in 
all, varying from climbing to dig- 
ging, from floating to blocking. As 


the levels become more and more 
dangerous, the player will have to 
deploy a variety of skills at crucial 
times to guide the dumb hordes to 
safety. A single mistake can mean 
that the entire tribe will march into 
oblivion, in which case you can save 
time by nuking the lot of them and 
starting the level over again. 

Words and screen shots can't 
begin to do justice to the sheer 
addictiveness of Lemmings. 

It's one of those games you start 
playing for five minutes at 
lunchtime and the next thing you 
know the night security guard is tap- 
ping you on the shoulder! 

Lemmings on CDi is virtually 
identical to every other conversion 
of the game. All 120 levels are here, 
as are the cute animations, the funky 



18 CDi Magazine 




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tunes and occasional Lemmings 
soundbites — such as the cute "Let's 
go!" that begins each level. CDi 
owners get an added bonus — an 
all-new cartoon intro featuring vari- 
ous Lemmings-related tomfoolery. 
This is unique to CDi as neither the 
PC CD or Macintosh CD versions 
included any enhancements. 

I could only see two downers: the 
scrolling within the level was rather- 
sluggish and occasionally the on- 
screen text was submerged by the 
jazzy backgrounds. 

Those two tiny gripes 
aside, Lemmings on CDi 
is a game that is guaran- 
teed to keep you glued to 
the TV set well as into the 
small hours, humming 
strange tunes to yourself 
while degenerating into a 
drooling, glassy-eyed 
mouse potato. 

Produced by DMA Design 
and Psygnosis 


Your task is to stop 
the Lemmings from 
ambling into numer- 
ous life-threatening 
dangers. You must 
help them dig holes, 
climb obstacles and 
build bridges to 
avoid a painful end 




Graphics: 80% 


Sound: 90% 


interactivity: 94% 


Overall: 90% 




(DsKSs onejL ?@0 j 


CDi Magazine 21 






Photography: Mark Tynan 


AC: Why did you decide to leave 
PolyGram and join Philips Media ? 

MK: Scott Marden [president of 
Philips Media] presented me with an 
opportunity to help create an 
alliance between PolyGram, where I 
was vice-president of business affairs, 
and Philips Media. It was a chance 
to start a new business in a field get- 
ting a lot of attention at the moment 
— interactive music. 

AC: What are your main objectives in 
setting up the Multimedia Music label 
within Philips? 

MK: We have two goals. One is to 
create encyclopedic or reference type 
discs on a variety of artists; the other 
is to develop more game-like inter- 
active products. We will also work 
closely with the game, family and 
home entertainment labels of Philips 
Media to help them find music, 
where appropriate, for their titles, 
using artists from PolyGram and 
other record labels. 

AC: How has the record industry in 
the US reacted to the development of 
interactive music? 

MK: Most of the attention here has 
been on CD Plus discs, which com- 
bine standard Red Book audio with 
a degree of interactivity. Most of the 
impediments to that have been tech- 
nical, but those are now being 
worked out by Sony and Philips. I 
believe we will see 20 to 30 CD Plus 
releases in the US by the end of this 
year. Sony and Polygram already 
have some titles in development. 

AC: What will be the first releases 
from Philips Multimedia Music? 

MK: Our first release will be the 
work of two bands on the Ardent 
Records label, 2 Minutes Hate and 
Techno-Squid Eats Parliament. The 
discs will have a full album playable 
on a normal CD audio player, and 
an interactive audio-visual section 
playable on a Macintosh with a 


CD-ROM drive. We may also trans- 
fer these titles to the CDi and PC 
formats in due course. Our other 
project is a disc by The Cranberries 
which we are developing in conjunc- 
tion with Island Records. 

AC: Can you give me more details on 
The Cranberries project? 

MK: It is more than just a CD Plus 
product. It also offers something to 
fans who don’t have a multimedia 
player. It will have five previously- 
unreleased audio tracks and will 
probably be priced under $20 so 
people can buy it just for the audio, 
but those with a CDi player or CD- 
ROM drive will be able to access 
additional elements such as the 
MPEG or QuickTime video clips. 


"We choose bands 
that we want to worn 
with and that fit the 
medium" 


AC: How do you pick the bands you use? 

MK: Not all bands are right for mul- 
timedia projects. We choose bands 
that we particularly want to work 
with and that fit the medium. They 
have to have a visual message. We 
are focussing on what people want 
to do with interactive music. My 
approach is to ask myself: “what 
would I want to do with it?” 
Remixing video and tracks on an 
album may interest some people, 
but not everyone. 

AC: How did the deal with Ardent 
Records come about? 

MK: I was introduced to Ardent’s 
president, Kim Jenkins. Ardent 
already has a well-known recording 
studio in Memphis, and has recently 
set up an in-house multimedia stu- 
dio. They had done interactive press 
kits for two of their new bands. We 
thought it would be a good way to 


interview 


introduce the bands using the multi- 
media format. And, most impor- 
tantly, we believe in the bands! 

AC: What benefits does interactive 
music have over a traditional album? 

MK: With multimedia music titles, 
we can give fans an additional vehi- 
cle for listening to and personalising 
the experience. We can recreate the 
immersive experience that listeners 
used to have in the days of gatefold 
albums — the listener is motivated 
to learn more about the artist or a 
particular band. The process allows a 
great deal of choice, in a way that 
neither linear music or video can. 

AC: Will you publish music titles on a 
wide range ofplaforms ? 

MK: Yes. We will take a broad 
approach to platform publishing. It 
won’t just be CDi specific. 

AC: Have you done any work yet for 
the other label groups within Philips? 

MK: The games group has asked us 
to suggest music for some of the 
titles it currently has in develop- 
ment. We have approached some 
appropriate PolyGram acts. 

AC: How important is the Digital 
Video cartridge for developing interac- 
tive music titles? 

MK: The DV option is very impor- 
tant. DV is much better quality than 
QuickTime on the Mac, for exam- 
ple. Peter Gabriel’s Xplora 1 on 
Video CD is much better than the 
Mac CD-ROM version. But we will 
also develop titles that play on base- 
case CDi players as well. 

AC: How many titles will you release 
this year? 

MK: There will be three titles com- 
ing out in the early part of this year. 
There will be another two later on 
this year. We hope to release 
between five and seven titles a year. 

CDi Magazine 23 





MUSIC box 



PHILIPS 


peter GABRIEL and STING will shortly release 


their work on CDi. ANDY CLOUGH explores 


the latest in interactive video albums 


XPLORA 

I t’s been a long time coming, but Peter 
Gabriels interactive album — first seen 
on CD-ROM — will finally make its 
debut on CDi this month. 

This is a straight conversion of the original, 
which we first looked at in issue 1 . I liked 
“Xplora” on Mac CD-ROM, and it is even 
simpler to use on CDi. There is no compli- 
cated loading of software to get it running 
— just plug in and play. 

“Xplora” has depth. This is not just a couple 
of video tracks bunged together on CD. 
Gabriel and his team have really put some 
work into this title, and it shows. The inter- 
face, a photofit picture of Gabriel’s face, 
allows you to access four different sections. 
There is the “US” section, with the music 
and videos from the “All About Us” album; a 
“behind the scenes” look at the Real World 
studios; Gabriel’s own personal file, with 


details of his involvement with 
Witness and Amnesty 
International; and examples of 
the work of other musicians who 
took part in the project. In all, the 
work of 50 artists from 18 countries is 
incorporated on the disc. 

It is a very clever package, that really lets you 
explore (hence the title) the world of Peter 
Gabriel. You can remix “Digging in the 


STING 


STING: 

TEN SUMMONER’S TALES 


icture the scene: a record company 
office in the heart of London. Record 
company exec number one is sitting at 
his desk wondering if it’s socially acceptable to 
fancy Bjork, when Sting walks in. 

“Hello,” says the Great Man, brushing a sprig of 
what looks suspiciously like Amazon foliage off 
his safari jacket, “I’ve got a great idea for my 
new video.” 

Record company exec number one excitedly e- 
mails his colleagues and soon the office is full of 
record company execs. 

“Look guys, it’s like this,” quoth Sting. 

* jjU- “Basically, we take a film crew out to 
the studio in Wiltshire, and film 
myself and the band performing 
• all the tracks on the album. We 
. . ■ • # 1 shoot us a lot in the studio, cut 

f- to a tasteful little vignette of 

me walking a dog, herding 
cows or something, then it’s 
back to us lot in the studio 
again. Repeat ten times and 
• - you’ve got your video.” 

; ^ , Execs nod in unison. “Great 

idea,” they chant, “before going 
back to their offices and voting 9:6 
that fancying Bjork is really okay after 


24 CDi Magazine 






Dirt”, try out all sorts of different musical 
instruments or get a pass backstage at the 
Brit Awards. That there is more to this man 
than just his music is clearly evident. 

But it is the visuals that will really stun you. 
The work Gabriel and his team have put 
into some of the videos is amazing. Just look 
at the layers of imagery in “Kiss That Frog”, 
for example. Unfortunately, this creates one 
problem with the CDi version: MPEG has 
problems handling the complexity of parts 
of the videos and there is some obvious 
blocking” in places. In a broader context, 
however, the picture quality is certainly 


MUSIC box 



a vast improvement 
on the CD-ROM 
version and the music 
videos are full-screen 
digital video. 

My only other gripe 
is that the clips about 
the making of the 
videos remain in their 
original partial screen 
size (ie: small). This is 
fine if you are watching 
the disc close-up on a computer monitor, 
but not so good for viewing at a distance on 
your TV in the living room. 

This is one area where CDi 
could offer a huge advantage 
over the CD-ROM version, by 
making all the video clips full- 
screen. Nevertheless, “Xplora” is 
a terrific piece of work, and if 
you don’t have it already, this is 
a “must” buy. 


RATINGS: 

i£=poor iV^=average 
i>^Vi^=good 
iY-&&-iY=very good 
iY-iYiY-iY-iY=excellent 
All the titles on this page 


Rating: TY'TY'TVTV 

Encoding: average 

Cost: $TBA Available: March 


available from 
Philips Media 



ail. Sting leaves with camera crew. 

Frankly, what is the point of all this? “Ten 
Summoner’s Tales” consists of exactly that, 
multifarious shots of the band in a recording 
studio while some cameraman who saw the film 
Dambusters once too often sweeps and glides 
among them. Original, it is not. 

You can see what he is trying to do with it, but it 
simply doesn’t work. Performance videos have 
always been (with a couple of intensely rare 
exceptions) firmly rooted at the low end of 
excitement scale somewhere between 
Mogadon and a Dan Quayle autobi- 
ography. Ten of them in one sit- 
ting with just slight variations 
of lighting is more than the 
human system is designed 
to tolerate. 

As to the music, it is what 
you would expect. 

Moderately inventive AOR 
that’s saved from becoming 
aural wallpaper by a smatter- 
ing of jazz invention. Good 
sound and video quality perhaps, 
but it really doesn’t have that much to 
recommend it. Buy it if you fancy Sting. 


Rating: AtV 

Encoding: good 

Cost: $TBA. Available: April 


CDi Magazine 25 









Sting, whose album Ten Summoner's Tales is to be 


released on Video CD in April, talks to his old friend 
Bob Celdof. ADRIAN DEEVOY tags along 


26 CDi Magazine 



■ 

1 \ ? 

'■ ft] 

! 1 
tP 

i k ’ij 




Photogaphy: London Features 


very breath you take... five 
kids guv... every move you 
make...gawd bless you 
lady...” 

The improbable sound 
of Sting’s exquisite squawk reverber- 
ates around Ladbroke Grove under- 
ground station in London. His mel- 
lifluous ballad of betrayal and 
surveillance floods the tunnel 
between the east and westbound 
Metropolitan lines. 

The noon day tube travellers’ reac- 
tions to the busking superstar are a 
joy to behold: several frown 
inscrutably (they’re not going to be 
fooled by some bloke who just hap- 
pens to look and sound exactly like 
Sting); some catch themselves gaw- 
ping and scurry on self-consciously; 
a few stop dead in their tracks; oth- 
ers are completely derailed and 
shunt spellbound towards the wall. 

The most touching response, 1 
however, is from a young Spanish I 
girl who freezes in the headlights of I 
his rough-hewn handsomeness, 1 
whispers “Eez Sting”, and drops 
down on the station steps in stunned 
surprise. Steeng, ever the consum- 
mate showman, addresses the mid- 
dle eight to her. “Oh can’t you 
see?/You belong to me/How my 
poor heart aches/With every breathe 
you take.” 

It’s too much. The big brown eyes 
fill up and she has to ask her friend 
to pinch her. She never thought 
London would be like this. 

The steps begin to clog with 
bemused customers. Should they go 
or is that the introduction to Message 
in a Bottle. And if he does Roxanne , 
then to hell with it, they’ll just have 
to be late. 

Sting, nimbly picking at his 
acoustic guitar, clad in a duffle coat 
he claims to have last worn when he 
was 1 1 (with a shrivelled conker in 
the pocket to prove it), does all this 
and more. He plays Love is Stronger 
than Justice from his new album Ten 
Summoner’s Tales, he runs through 
Wild Thing, halts a version of Brown 
Sugar halfway through the introduc- 
tion because he doesn’t know the 


words and “Mick Jagger would 
probably want a royalty” and then, 
having warmed up, he encores with 
a gorgeous reprise of Message in a 
Bottle, replete with punter-pleasing 
Spanish guitarisms, and concludes 
the whole recital with a turbo- 
throated Roxanne. It is quite a splen- 
did performance. 

“That was bloody great,” enthuses 
Sting, dutifully handing in his tube 
ticket. “Hang on, I want to buy 
some joss sticks...” Limply holding 
his guitar by the neck, he calls out 
absently “Roadie!” 

An old woman with a tartan 
shopping trolley glares at him and 
he doubles over laughing. It’s been a 



f "I'm vulnerable with 1 
my family. But being on 
stage is a war. That's 
not continence, that’s 
k armour, it’s not real . " , 





marvellous morning and what’s 
more he has augmented his estimat- 
ed personal fortune of £40m ($60m) 
by 75 pence. 

Sting is lunching with Bob 
Geldof, old spar and one-time fellow 
saviour of the planet. En route to 
the literary club where they are 
meeting, Sting enthuses about 
Geldof’s “no bullshit approach to 
life. You are always guaranteed a full 
and frank discussion”. Before their 
meeting, Geldof requested a copy of 
Sting’s new LP and, just in case 
retaliatory ammunition was needed, 
Sting ordered up Geldof’s last two 
solo efforts. 

As the cab pulls up, Geldof 
ambles into view. Sting bounces out 
and a manly Mafia-style hugathon 
ensues. “How’reya big boy?” smiles 
Geldof. “How was the busking? I bet 
you only played your own songs.” 



“I was going to do Rat Trap,” 
Sting counter punches, “but it was 
too complex for me melodically.” 
Touche, Oscar! 

Lubricational Irish coffees and 
glasses of wine are ordered and a 
three hour conversation commences. 

For the most part, Geldof takes the 
lead, firing questions, cracking jokes 
and laughing like a blocked drain. 
Sting is a more cautious customer, 
thinking before he speaks (an alien 
notion to Geldof), gently jabbing 
and always on the look out for a 
wind-up. 

D: Bob, what did you make of 
Sting’s new album? 

Geldof: I thought Fields of Gold, 
which is a beautiful song, sounded 
very Irish. 

Sting: It doesn’t! There’s no diddly 
diddlies on it. (Laughs). 

G: But it’s begging to be did- 
dlised. (Laughs). 

S: It is devoid of diddle. 

G: You seem really cynical about 
yourself. There’s a line. Am I a man 
or a mouse?/I looked in the mirror 
and the mirror squeaked. 

S: I am not sure I was writing 
about myself. 

G: Oh yes you were. Come on! 
Don’t give us that old one. 

S: Maybe by accident. But what I 
did was say, ‘I’m going to start writ- 
ing on 1 April and finish on 31 
August’. I’m going to be a song- 
writer and I’m just going to write 
songs, not necessarily confessional or 
autobiographical songs, just songs. I 
didn’t really want to write about me. 

I’m a songwriter. Do I have to slash 
my wrists every time I want to write 
a song? Having done it on Soul 
Cages and exorcised a lot of ghosts, I 
didn’t want to excavate another trau- 
ma, I just wanted to write songs for 
the fun of it. 

G: Do you think if you wrote a 
song like Every Breath You Take 
again, it would be a hit? 

S: I’m not sure I want to do that. 

I’d rather sell discreetly, as I do. 

G: At least you have that luxury. 
(Laughs) . 

D: Would it satisfy your ego to ^ 


CDi Magazine 27 




► 



"You must have a 
gameplan. how do you 
hang in without 
becoming irrelevant 
and ending up on tv 
as a has-been ?" 


flirted with the idea of jazz and used 
musicians that came from the genre 
to see what they’d be like with a pop 
format. 

D: Isn’t there an element of musi- 
cal snobbery? 

S: Yeah, there is a snobbery about 
music. And I’m a musical snob. But 
the challenge is to engage musicians 
like that, whose head is somewhere 
else. 

G: What challenges you? Do you 
set up targets for yourself to stop 
from getting bored? 

S: You have to have a gameplan. 
How do you hang in without 
becoming irrelevant and ending up 
on TV as a has-been? 

Throughout punk, Sting and 
Geldof were seen by the central core 
of London punk bands as little more 


than bandwagon-jumping lepers. 
Sting, after all, came from a jazz 
background. His music had been 
rejected by all the major record com- 
panies for “having too many 
chords”. The Boomtown Rats exist- 
ed between the sweatily unfashion- 
able buttocks of R&B and pub rock. 
Did the two princelings of pop funk 
feel like outcasts? 

S: Well, punk was a flag of conve- 
nience for both of us. We were four 
or five years older, which counted 
for a lot in those days. But we also 
had a fair bit of musical experience 
and we could actually play, which 
was total anathema to the punks. 
We were good musicians and that 
wasn’t politically correct at the time. 

G: People said we tried to jump 
on the punk bandwagon but we had 
a saxophone for heaven’s sake! 


MS 

flir 

in 


have a big hit single? 

S: My ego is fairly well satisfied. 

G: It must be by now! 

D: Wouldn’t you like to be more 
famous? 

S: No, I’m as famous as I want to 
be. 

G: What kind of a question is 
that? I’m not flattering him, but 
Sting is incredibly famous. He has 
got immense credibility as a writer 
and musician. 

D: Do you think you have? 

G: Not at all. People wish I’d shut 
up, go away and do anything else 
but music, but that’s difficult when 
it’s the one thing I really love doing. 
If I didn’t do it, something would 
seriously snap. It’s absolutely central 
to me. It’s the one thing in which I 
invest everything: physically, finan- 
cially, psychologically, emotionally. 
It may not work for other people, 
but in my life it’s the big thing. 

D: Does it hurt then that people 
don’t want it? 

G: I’m not hurt by it, and I’m not 
angered any more, but it’s annoying 
that they can no longer get past the 
baggage that I carry with me. 

S: So people don’t want you to be 
good at more than one thing. 

G: When you went off and did 
that jazz thing, it irritated me to 
death because I hate jazz. 

S: That’s bullshit. It wasn’t jazz. I 


28 CDi Magazine 



S: I remember Stewart (Copeland) 
threw a party at this squat he had in 
London and The Pistols, and the 
people that would become The 
Clash and Generation X, all turned 
up and Stewart decided that this 
would be the next big thing and that 
he was going to form a new band. 
So I joined this ersatz punk band 
with Stewart and things began to 
happen. 

G: Was that all part of your 
Jungian thing where you used to go 
on about synchronicity and serepin- 
dity? 

S: Well, most things happen with- 
in a structure. You have to have a 
structure before you can have a 
happy accident. 

G: That’s not what you used to 
say around the time of of Ghost in 
the Machine. 

S: Oh, I need another drink! 


G: But you loved being a pop star, 
didn’t you? 

S: So did you! 

G: Yeah, but I feel a complete 
idiot. But it wasn’t a sexual thing 
with me at all because I’m just not 
sexy. I’m a bit of a prat, actually. 

D: But Sting, you worked the sex 
symbol angle pretty hard. 

S: It was good fun. Appearing in 
magazines, taking your shirt off. It 
was a laugh. 

G: But you still do that. 

S: Of course I do. I’ve still got a 
body, darlin’. 

G: The one thing that made me 
want to be successful more than any- 
thing was there was this big bash of 
all the new bands at that time: The 
Stranglers, Pistols, Clash, Damned, 
Ramones, Talking Heads, Elvis, 
Generation X, The Rats, and every- 
one else was invited except for us, 





mM 


tk 


and when they arrived they wouldn’t 
let us in because we weren’t cool. 
More than anything else that moti- 
vated me to succeed. 

S: We used to get the same bull- 
shit. And I always used to think 
“When these guys are driving taxis, I 
will still be a musician. And some of 
them are driving taxis and they 
sometimes pick me up and I laugh”. 

D: Do you remember the first 
time you met each other? 

G: Yeah, Gerry Cott, the Rats’ 
guitarist, took me down to the 
Camden Palace in London to see 
The Police and there were only 
about 20 people there. He (points to 
Sting) was really aggressive to me. 

We were at number six with Like 
Clockwork and he was a bit embar- 
rassed ’cos there was no-one at his 
gig- 

S: People tell me this. I think I 
was just shy. 

G; Well, you covered up your shy- 
ness with aggression. 

D: When did it dawn on you that 
you were going to be successful? 

S: When I was 12. I don’t know 
where I got the confidence from but 
my plan was that I’d teach for two 
years and then I’d go to London, 
which is exactly what I did. 

G: Sting, the one thing that every- 
one thinks about you, and it irritates 
me, is that you seem so self-assured; 
there doesn’t seem to be even the ^ 


<W§ 






"My plan was that I 
would teach for two 
years and then I would 
go to London, which is 
what I did." 


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CDi Magazine 29 



^ slightest chink in the armour. 

D: This is rich coming from Bob 
Geldof. You’re hardly the world’s 
least confident man. 

G: I seem like that but I prevari- 
cate and worry and I’m just not sure 
about myself a lot of the time. But 
you see Sting, at a gig especially, and 
he’s just so self-possessed. 

S: But that’s on stage. When I’m 
with my family, I can be vulnerable 
and not quite sure about anything. 
Being on stage is a war. That’s not 
confidence you see, that’s armour. 
It’s not real. 

G: It is real. All that I-knew-I’d- 
be-successful-at-12 stuff. I always 
dealt with it by my bombast. But it’s 
really self-doubt. It’s been the bane 
of my life. 

S: But don’t you think that’s an 
important part of your art? You get 
praised a lot for self-doubt. If you 
make a record that’s full of self- 
doubt, everyone is like, give him a 
badge. 

D: You both seem to be currently 
engaged in what Bob Dylan recently 
described as “deconstructing the 
myth”. 

S: I think my myth is totally out 
of my control. I don’t think it’s got 
anything to do with me as I actually 
am, frankly. 

G: But it has. Your myth has 
largely to do with this sexy geezer 
who writes cool songs. 

S: Do I look sexy to you? 

G: No, but you work at your 
body out of a certain narcissism or 
vanity. I wish I could be bothered to 
do exercise because I need to. But 
you’re very self-aware in that respect. 
If a photographer comes up to you, 
you can just turn it on. Sexy Sting. 
It’s instant. 

S: No, Bob, it’s just a strategy. It’s 
a very artificial world. How else do 
you cope? 

G: If I tried to do that, it could be 
patently ludicrous, so my vibe is 
being scruffy. People are seriously 
disappointed if I don’t turn up look- 
ing a mess. 

S: But women still fancy you. 

G: You have to remember that 



Sting’s image is very constant. The 
Rats’ star faded and then a genera- 
tion later, people saw me doing Live 
Aid, so there was some confusion as 
to what I actually did. But The 
Police’s star never faded. They 
stopped when they were still massive 
and then you carried on. So people 
have a very clear, delineated idea of 
what Sting is about. 

S: What did you think of 
Madonna’s book? 

G: Didn’t read it. I’ve got (laughs) 
a very strict moral code. I just think 
it’s so naff. 

D: Did you find it erotic? 

S: Not at all. But I enjoyed it. I 
thought it was funny. And she man- 
aged to carve a bit of freedom for 
herself. I think she can do what she 
likes now. 

G: She still can’t make movies 
without being laughed at. 

S: Let’s face it, who can? (Laughs). 
When are you going to make a new 
movie, Bob? 

G: I’m not, because I can’t act. 

D: That didn’t stop Sting. 

G: Bitchy! 

S: Well, it’s not the sort of job I 


want to do, really. It’s a very strange 
job to do. But, I guess, it’s an attrac- 
tive idea. I hadn’t even been in the 
school play, so when someone asked 
me did I want to be in a movie, 
I jumped at it. How much did you 
get paid for that Pink Floyd film 
[The Wall]? 

G: At the time it seemed like a 
lot. I got no points, which irritated 
the hell out of me ’cos it is a cult 
movie in America and Australia now. 
I took Fifi to see it and she wrote 
about it in her diary and it was bril- 
liant. It said “Dad was in a film; he 
played a madman and the ending 
was really stupid”. It brought home 
how awful it was. 

Later, when a cab taking Sting 
and Geldof across London to a pho- 
tographic studio gets lost, it’s inter- 
esting to note their respective reac- 
tions. Geldof huffs and swears and 
grabs the map from the driver. Sting, 
who still has his guitar with him, sits 
back and composes a little song 
about the ridiculousness of the situa- 
tion. Geldof looks up from the map. 
’’Shut up you Geordie twat,” he says 
reasonably. 

Geldof happily dispatched, Sting 
is back at his beautiful North 
London home and in a more reflec- 
tive, vulnerable mood. He sips his 
herbal tea, fiddles with some chess 
pieces and explains how his 16-year- 
old son wants to be in a band. 

“I’ve told him he should concen- 
trate on his A-levels,” he sighs, as 
Trudie Styler wanders in. “Is that the 
right thing to say?” 

He talks about his own parents 
dying and the terraced house he 
grew up in and, for a moment, he 
looks as if he might fill up like the 
Spanish girl this morning. He gazes 
out into the mist hovering over 
Hampstead Heath and allows a wave 
of melancholy to wash over him. 
“It’s been a fun day,” he says sadly. 

In a small way, it’s comforting to 
know that multi-talented million- 
aires aren’t always happy. It’s like the 
comedian said: You can’t have every- 
thing. Where would you put it? 


30 CDi Magazine 




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© 1 994 Waddingtons Games Ltd. All rights reserved. © 1995 Philips Media, All rights reserved. 











Oscar nominations, two of 1994’s biggest 
blockbusters and a host of classic movies — 
CDi fans are in for a real treat this spring, says 


FORREST GUMP 

T his film is nothing short of a phe- 
nomenon. “Simple is as simple 
does,” Gump said. Well “Forrest 
Gump” did over $250m at the US box office 
last year, making it the only serious rival to 
“The Lion King” for film of the year and 
DEFINITELY making it THE sleeper hit of 
all time. To prove the point, it has been 
nominated for several Oscars, including Best 
Picture and Best Actor (Tom Hanks). 
Paramount thought this tale of honest sim- 
pleton Forrest Gump and his championing 
of traditional qualities would prove to be a 
hard sell. Instead, it caught the mood of the 
country perfectly, leaving the marketing peo- 
ple tripping over themselves trying to keep 
up. Everyone went mad for Tom Hanks’ 
touching performance, calling the 1 800 
LUV GUMP phone lines day and night, and 
turning this unlikely tale into Paramount’s 
biggest hit ever. 

Of course, Director Robert Zemeckis knows 
a thing or two about hits with “Roger 
Rabbit”, “Romancing the Stone” and the 
“Back to the Future” series. But “Gump” is 
unlike any of those. Yes, it’s very funny, and 
it displays some amazing technical wizardry 


to put Gump in scenes with John F Kennedy 
and John Lennon, but it’s a simple, emotion- 
al parable at heart spanning thirty years of 
American history. 

I know “Gump” has its critics, and there’s 
been a whole debate about whether it’s a 
reactionary story or a progressive story. But 
who cares, you’ll love it! 

Rating: 

Encoding: no disc. Cost: $29.98 
Available: 27 April (day and date with the video) 


32 CDi Magazine 




FOUR WEDDINGS AND A FUNERAL 




Rating: 2<2<'<2<2< 
Eticoding: no disc 
Cost: $29.98 
Available: April 


I t really is a monster month for movies on Video 
CD. Not only is there THE sleeper hit of all time, 
we also get THE most successful British film 
EVER. It made more than $50m over here alone 
and has been nominated for a couple of Oscars. 
When it comes to pomp and circumstance, the British are 
in a league of their own, and writer Richard Curtis was 
very clever in tapping into the rich vein of comedy that 
British society weddings offer. 

Hugh Grant stars as roguish bachelor Charles as he and 
friends make their way through, of course, four weddings 
and a funeral. At the first wedding, Charles falls hopelessly 
for a beautiful American lady and spends the rest of the 
film pursuing her. Yet this 
clever and very funny 
comedy is far from 

predictable. It’s a deceptively simple plot 
but it has been rigorously crafted to make 
it a movie that you ’ll enjoy time and 
time again. 

The casting of the oh-so-charming 
Hugh Grant as the roguish bachelor 
and our own Andie MacDowell as 
the love of his life were strokes of 
pure genius. The soundtrack is a 
magnificent ode to love (including 
Wet Wet Wet’s Love is Ail Around ) 
and the film is quite simply one of 
the funniest, most charming and 
entertaining movies of recent years. 


MOVE wqtch 




ANNIE HALL 

efore his private life became more 

newsworthy than his work, Woody 

Allen gave us some brilliant movies 
and many would argue that “Annie Hall” is 
the best of the bunch. Released in 1977, it 
tapped a nerve across the country winning 
four Oscars (including Best Picture, Actress 
and Director), creating new trends in fashion, 
and making Allen a star into the bargain. 

It’s a semi-autobiographical movie that 
apparently reflects the relationship between 
Allen and Diane Keaton (her family name is 
Hail). As you’d expect from the man who 
gave us “Play It Again Sam” and “Love and 
Death”, it’s hyterically funny to watch. What 
surprised me at the time was the emotional 
depth of the movie from a man previously 
seen as a comic. 

It’s delicious to watch, with any number of 
scenes competing for favourite bit on repeat- 
ed viewings. Do you choose the chat up 
scene with the sub-titles? Or the one cook- 
ing lobsters? Personally, I still rate Keaton’s 
drophead VW Beetle and her eccentric dri- 
ving top of the list. If someone’s a lousy 
parker I still use that great line: “I’ll walk to 
the curb shall I?” 

For trivia collectors, 
you might like to 
look out for early 
appearances by 
Sigourney Weaver 
and Jeff Goldblum, 
but, please, not until 
you’ve enjoyed the 
sheer quality of this 
classic movie. 


Rating: 

Encoding: no disc 
Cost: $29.98 
Available: April 


CDi Magazine zz 




MOVIE wgtch 




BENNY &JOON 

I f a romance between a young artist with a mental illness and a guy 
who believes he is Buster Keaton reincarnated sounds like a recipe 
for an unbearably syrupy, gooey tale — relax. “Benny & Joon” 
is a wonderfully light comedy that, if you let it, will sur- 
prise and captivate you. 

Johnny Depp is excellent as Benny, the young Keaton 
wannabee. His mimicry and comic touch show quali- 
ties I for one never knew existed. His romance with 
Mary Stuart Masterson’s painter is funny, touching 
and magical. Aiden Quinn does well with the rather 
thankless role of Joon’s responsible older brother. 

So what if it descends into whimsy every now and then. “Benny & Joon” is 
out there on its own. Of course, it’s hugely romanticised and totally unreal, 
but it’s all done with such affection and lightness of touch, I couldn’t help 
smiling, and there are far worse things the movies can do to you. 


Rating: fkfki 'k Encoding: no disc. Cost: $29.98. Available: April 

CLEAR AND PRESENT DANGER 


T he third film to feature Tom 

Clancy’s Jack Ryan, for my money 
“Clear and Present Danger” is the 
best of the bunch (Ryan really is fast 
becoming a Bond for the Nineties). I was 
in just the right mood for this complex tale 
of intrigue and revenge in the war 
between South American drugs barons 
and the US Government. 

Clancy usually writes stories that focus 
our minds on the corruption and decep- 
tion elsewhere. This time he’s chosen our 
own Government to point out the grey 
areas between right and wrong and he 
takes the story to the highest level of 
authority. 

The adaptation by writers like heavy- 


weight John Milius (“Apocalypse Now”) 
translates well to the screen, although it’s 
been criticised by some for being too 
talky. True, there are many scenes of men 
in suits, but director Philip Noyce (“Patriot 
Games”, “Dead Calm”) also gives us 
some stunning action scenes. The 
ambush on a convoy of American diplo- 
mats is one of the best sequences I’ve 
seen for ages. 

Harrison Ford is excellent as ever as Jack 
Ryan, even though this time he’s not actu- 
ally given that much to do until the disap- 
pointingly formulaic finale. He gets strong 
support from Willem Dafoe and James 
Earl Jones. However, the performer I think 
most deserving of attention is Anne 



Archer who surely should get an award for 
“Most Thankless Female Role Of All Time” 
as Jack Ryan’s wife. 

Rating: ikikdkik Encoding: no disc 
Cost: $29.98. Available: March 



Back in the hot seat: 
Connery returns as Bond 
to duel with Blofeld 


DIAMONDS ARE FOREVER 

T his is the first film that I can remember wanting to go and see and it 

began my longest love affair to date — 24 years of utter and total devo- 
tion to the movies. So I hope you understand that any view I have of 
“Diamonds Are Forever” is more than a little biased. 

Following the relative failure of “On Her Majesty’s Secret Service”, 

Sean Connery was persuaded to return for what he said would 
DEFINITELY be his last time as Bond. If I remember rightly 
the persuasion involved a huge fee that he gave to a Scottish 
charity. 

It’s great to see Connery back, but “Diamonds Are 
Forever” is far from the best of Bond. It is actually way 
over-the-top and almost camp in tone. The plot is similar to 
previous Bonds with Blofeld (played by Charles Gray here) 
attempting to hold the world to ransom, this time using a Star 
Wars-style laser in space. 

The gags come thick and fast and there are set pieces aplenty, but it’s 
almost as if they’ve started making fun of the whole thing. Still, even camp Bond is 
better than no Bond. Great car chase; Shirley Bassey belting out one of the most 
memorable theme tunes; two female body guards called Bambi and Thumper. Like 
all Bonds, it definitely has its moments. 



RATINGS: 


>V=poor »=average 
☆-Ji->V=good 
>V >V ,V >V= very good 
2< >Y Jr=excel lent 
The films featured are 
from Paramount 
Pictures, MGM/United 


Rating: JVlAtV Encoding: no disc 
Cost: $29.98. Available: April 


Artists and 
PolyGram Video 


3a CDi Magazine 





MQVIEwatch 



MISSISSIPPI BURNING 

ississippi Burning” is based on the true 
story of the disappearance of three civil 
rights workers in the deep south in the 
1960s. It aroused a great deal of controversy when 
released, being criticised for concentrating solely on 
the role of white activists in the struggle against 
racism. 

Gene Hackman and Willem Dafoe play two FBI 
agents investigating the disappearance. One is an agent who does everything by the 
book, the other an old hand steeped in the ways of the south. Both are excellent. I 
can’t remember a bad performance from Hackman in the last ten years, but here he 
is at his very best. In fact, it’s an extremely well made thriller with a real message 
that deserves to stand alongside films like “Witness” but somehow missed out on its 
share of attention. It was nominated for seven Oscars, but won only one, for cine- 
matography. This despite being one of director Alan Parker’s best films, a hard-hit- 
ting, thought-provoking movie that brings the tensions and emotions of the early 
1960s back to life with real vigour. 

If you ask me, it’s definitely worth another look. 


Rating: Encoding: no disc 

Cost: $29.98. Available: April 


ANDRE 

R emember “Free Willy” the touching story of the friendship between 
a young boy and a killer whale ? Well, “Andre” is the same, only 
with a seal. Now that means a lot more action from the creature involved 
and a lot more opportunities for comedy. 

As with “Free Willy”, this is sort of based on a true story, but what you 
really need to know is, will it entertain the kids? I’d say yes to that. 

Okay, so it’s not as powerful as “Free Willy” and hasn’t had as much 
attention. But seals are terrific animals and Andre is no exception. When 
he gets separated from his family he is rescued by an animal loving har- 
bour master called Harry (Keith Carradine) and his daughter Toni (Tina 
Marjorino). There is, of course, a baddy in the shape of a local fisherman 
who blames the seals for his poor catch but, most important of all, there 
are lots of chances for Andre to show off his basketball, dancing and 
other assorted skills. 

It may be a bit predictable, but it’s still a lot of fun. 

Rating: dkdkdk Encoding: no disc 
Cost: $29.98. Available: April 




STAR TREK - 

THE MOTION PICTURE 

s “Generations” marks the success- 
ful cinematic debut for the cast of 

“The Next Generation”, this CDi ver- 
sion of “Star Trek” — The Motion Picture” 
gives you a chance to remind yourself how 
the veterans fared with their first outing on 
the big screen. 

After a decade of rumours and false hopes, 
the original crew of the USS Enterprise finally 
boldly made the leap into movies in 1979 fol- 
lowing the success of “Star Wars” and 
“Close Encounters of the Third Kind”. While 
the story — a strange all-powerful force 
approaches Earth threatening everything in 
its path — may be a bit on the slow side, it 
was still great to see Kirk and co back in 
action. The special effects are the best that 
money can buy and were rightly nominated 
for an Oscar, as was the sweeping music 
which should sound wonderful on CDi. 
Trekkers starved of new material queued 
round the block for this and turned it into one 
of the biggest hits of the year, easily passing 
the $100m mark and setting off one of the 
most successful science fiction film series of 
all time. 

It may be a bit long, and far too talky for its 
own good, but any film that brings back Kirk 
and the rest gets my vote any day. 


Rating: )< ,Y ,Y ( ,Y ,Y>Y > for Trekkers!) 
Encoding: no disc. Cost: $29.98 
Available: April 


CDi Magazine 35 






THE HUMAN RETINA CONTAINS 132 MILLION 
LIGHT-SENSITIVE COMPONENTS. 



Suggested retail price. Games require optional Digital Video cartridge. Space Ace and Dragon's Lair© 1993, 1994 Don Bluth Ltd. Licensed exclusively to Super Club. The 7th Guest© 1993 Philips Interactive Media International Limited. Licensed by Virgin Interactive Entertainment (Europe) Ltd. The 7th Guest 
and Interactive Drama are trademarks of Virgin Interactive Entertainment Inc. Virgin is a registered trademark of Virgin Enterprises Ltd. © 1993 Virgin Interactive Entertainment (Europe) Ltd. and Trilobyte Inc. All rights reserved. Mad Dog McCree is a trademark and licensed product from American Laser 
Games, Inc. © 1990, 1993, 1994© 1994 CapDisc. International Tennis Open © 1992 Philips Interactive Media France and Pathe Interactive. All rights reserved. Compton's Interactive Encyclopedia © 1992 Compton's New Media, Inc. All rights reserved. © 1994 Philips Media. All rights reserved. 










The 7th Guest 

„ ot( ,eous game marks a new standard... beautifully r 

"Tf" s 9 outer images, with tons of live-action video thrL reci 
cornP heighten the ghastly game play." Gamepro 


Space Ace 

rp ftce is a blast to play and is truly faithful to the on 
" SP coin-oP- The digital video is perfect and the g ame ®"’ 3/ 
controls great." Electronic Gaming Monthly 





Dragon's Lair 

r0 version suffers from lack of control and g rain 
ohics ■ and sound just can t match up to the incrow u hics - Th„ 
hat was done on the CD-i." Electronic Gaming Mo J^ job 


•T'n e ^ 9a ta phies 

was done 



WAKE THEIR TIRED BUTTS UP WITH 
THESE IMPROVED CLASSICS. 


3 9oa//^ / OU , tperforms all others. . .packaged 

^diate \ ' 9ht gun ' the CD-i version allows fast Ga itte 
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Mad Dog McCree 



Positive, w! Crocosm on CD ’i is 100% absoluteH e 

Sterns f 0 8 best version period. It puts 0 , 0 6am eS 
0 shame. . . excellent sci-fi adventure, W 


So, you've already played these games on other formats. Good. Then you'll be the first to appreciate 
the full-on sonic and visual overhaul CD-i has made on them. Remember the blurry, pixilated graphics? 
The dime-store sound effects? Well it wasn't your vision and hearing that sucked. We've replaced them 
with razor-sharp video and digitally crisp audio. And those with 
quicker reflexes than the average 80-year-old will dig the faster 
response time. But we've bent your ear long enough. Experience 
the classics on CD-i for yourself. After all, you've got 132 million 
photoreceptors leaning dangerously towards the snooze button. 



PHILIPS MEDIA 


technical 


DIGITAL 

MASTD 



ANDY CLOUGH goes behind the scenes at the 
Philips Research Laboratories to meet the boffins 
who are pioneering the development of Video CD 


W ill Video CD be the 
next mass-market 
entertainment format 
to take the world by storm? That is 
the question on everybody’s lips in 
the consumer electronics industry, 
and European and Japanese hard- 
ware manufacturers are queuing up 
to show off their latest prototypes. 

But none of this would have hap- 
pened if Philips hadn’t made the 
impossible possible — by putting 
video onto a standard five inch com- 
pact disc. It is the work carried out 
by the Philips team at the company’s 
research laboratories in Redhill, 
England that has finally made Video 
CD a commercial reality. 

The buildings at Redhill may look 
like an old school science block, but 
the work that goes on within is 
groundbreaking stuff. The boffins 
here have worked on the develop- 
ment of some pretty successful prod- 
ucts: colour television, cassette tape, 
audio compact disc and more 
recently CDi. 

But what is really putting the 
Redhill team on the map is the work 
being done on the encoding of 
Video CD. Early films on CDi, 
which were encoded to the CDi- 
only Green Book standard, were of 
variable quality. Transferring film to 
CD is no simple task, as the guys at 
Philips will tell you. Much of the 
problem lies with the fact that the 
MPEG 1 (Motion Picture Experts 
Group) format used for Video CD 
requires 99 per cent of the data from 
the original video to be thrown out 
when a film is transferred to CD. 

38 CDi Magazine 


Some deterioration in quality is 
therefore inevitable. 

The boffins at Philips have spent 
many hours working out how to 
improve the encoding process. One 
of the first companies to become 
involved in the process, it has a head 
start over many of its rivals. Some of 
the best digital video transfers — 
such as “Top Gun” and “Star Trek 
VI” — were overseen by the Redhill 
team. Today, much of the day-to- 


" To get 7 a minutes 
of video and sound 
onto a CO you have 
to lose 99 pet cent 
of the original data' 1 


day work of converting films on to 
disc takes place at Philips’s dedicated 
Video CD plant at Hasselt, 
Belgium, but Redhill still works on 
pushing the limits of what can be 
achieved with digital conversion. 

Ian Fagg, the studio manager at 
Redhill, explains: “It all depends on 
the quality of the original material 
you are given to work with. A Dl 
digital master tape is our preferred 
format. Remember, to get 74 min- 
utes of video and sound onto a CD 
you have to lose 99 per cent of the 
original data. It is how you throw 



that 99 per cent of data away, and 
what you keep, that makes all 
the difference.” 

Fagg and his team have spent 
many frustrating hours trying to 
obtain the best quality source mater- 
ial from the Hollywood studios — 
not always with ease. It is very much 
a case of put rubbish in and you will 
get rubbish out. Often the assets 
required would be missing or stored 
in a less than perfect format, such as 
a D2 tape which has already been 
encoded for PAL or NTSC (the 
British and American broadcasting 
systems). Dl, Digital Betacam or 
D5 tapes are still the best options, 
says Fagg. 

The best mastering materials are 
Dl digital video tape for the visuals 
and Digital Audio Tape (DAT) for 
the soundtrack. Dl will produce a 
brighter, more colour-true result 
with fewer of the digital artefacts 
(or blocking) that are such a 
problem with Video CD. For exam- 
ple “Star Trek VI”, which is one of 
the best-encoded films to date, 
was sourced from a D 1 . 

“We have changed perceptions in 
Hollywood on what constitutes 
acceptable quality,” says Fagg. 






ONE DISC OR TWO? 

Current Video CDs require two or three discs for a 
full-length feature film. Following the announcement 
that the industry is working towards a new standard for 
high density Digital Video Discs (DVD) that will carry 
at least 135 minutes of film, what are the implications 
for MPEG 1 Video CD? 

For a start, the new standard has not yet been set, 
which can be a lengthy process. In addition, there are 
no DVD high density disc players currently available. 


Even if these are ready for production next year, they 
are likely to be considerably more expensive than exist- 
ing Video CD compatible systems such as CDi. Sony 
and Philips’s proposal for a high density disc emphasis- 
es the importance of backwards compatibility with 
MPEG 1 Video CD formats. Any new hardware would 
have to play existing audio and Video CD discs, say the 
two companies, and this is likely to be an important 
consideration in setting the new standard. 

A true mass-market for DVD systems is still some way off. 


CDi Magazine 39 



“Many film studios now re-transfer 
masters onto Dl.” Once a suitable 
master has been obtained, the 
encoding process begins. The Philips 
Research Labs use a Silicon Graphics 
Onyx costing a cool $225,000. 
There has been much talk in recent 
months of “real-time” encoding, in 
which one minute of film takes one 
minute to encode. But Philips 
prefers to stick to a l/40th real time 
encoding ratio which means each second 
of film takes 40 seconds to encode. 
Fagg admits real-time encoding is 
feasible, but that the quality will suf- 
fer. “Our encoder does much more 
work than it originally did — and 
does it better — but not faster. It is 
still a choice between fast and dirty 
and slow and clean.” 

One of the problems with MPEG 
is that it finds certain scenes difficult 
to handle. Lots of fast movement, 
such as car chases or panning across 
a rock stadium, are a perennial 
nightmare. Take a look at some of 
the independent Video CD titles 
that have been released over the past 
year, and you’ll see what we mean. 
Rock concerts, in particular, can 
come out looking extremely murky. 

A lot of the work at Redhill goes 
into cleaning up any problems once 
the first encoding has been done. It 
is not just a question of running the 
tape through the computer and leav- 
ing it at that. After the first encod- 
ing, certain scenes in a film may still 
not be quite right, so Fagg and his 
team will go through the entire film 
picking up on any problem areas. 


r 1 


Difficult scenes j|| 
can then be re- 
■M encoded with differ- 

ent settings. Usually, an 
encoded film is divided into 
200 sequences of 30 seconds each 
so that any one sequence will take 
20 minutes to re-encode if necessary. 

Eliminating any glitches 
inevitably leads to some compromis- 
es. With MPEG, it is a question 
of opting for either a smoother, 
slightly softer picture (generally 
preferred for European titles) or a 
sharper image but with slightly more 
blocking (preferred in the US). 

The audio is encoded separately at 
about 30 times real time. Audio will 
match what is on the master tape, so 
will be mono, stereo or Dolby 
Surround Sound depending on 
what’s there. 

Once the encoding is complete, a 
WORM (Write Once Read Many) 
disc is built and checked to see that 
it plays back properly. 

The WORM is then sent to the 
appropriate film studio for approval, 
a process that can take a while if the 
studio executives, the film’s director 
— and possibly the stars in it — 
have to give the OK. 

Getting approval, planning the 
marketing and distribution of the 
disc and its final manufacture often 
take far more time than the actual 
encoding process, which is why talk 
of “real-time” encoding is somewhat 
academic, says Fagg. The final Video 
CDs are pressed at one of five dedi- 
cated production lines at Hannover. 


Simon Turner (above 
left) and Ian Fagg 
(above right), the brains 
behind Video CD 


K 


*5 


Macro-blocking: 

the most common fault with 
MPEG. Basically, the screen 
breaks up into I6x 16 or 8x8 
blocks, more commonly known 
as “jaggies”, when the encoder j 
runs out of the “bits” it needs to 
produce an acceptable image. 


This attention to detail may seem 
pedantic, but Philips is acutely aware 
that the quality of the final film is 
what will make or break Video CD 
as a mass-market format. Already, 
some companies have jumped on 
the Video CD bandwagon and have 
produced discs that are, to say the 
least, less than perfect. May the per- 
fectionists win. 


ao CDi Magazine 




technical 




MPEG 1 VERSUS MPEG 2 


W ill MPEG 2 be the solution 
to all MPEGI’s prob- 
lems? Not necessarily, 
according to Simon Turner, head of 
Philips Interactive Media at Redhill 
Research Laboratories. 

Turner is one of the people who 
invented CDi and is a member of the 
Motion Picture Experts Group that 
has set the MPEG 1 and MPEG 2 
standards. As ever in the world of 
new technology, things are never just 
black and white. 

“MPEG 2 isn’t necessarily better than 
MPEG 1,” says Turner. “MPEG 2 has 
been created mainly for broadcast- 
ers. If you are running video at over 4 
megabits/second, then it is best to 
use MPEG 2. If running at less than 
that, you can use MPEG 1 or 2.” 

But hang on a minute. MPEG 1 has a 
resolution of 352 x 288 compared 
with the MPEG 2 spec of 720 x 576 
which means MPEG 2 should give a 
much clearer and more detailed pic- 
ture. So what’s the problem? 
Basically, the performance of both 
standards depends on the rate at 
which you feed them the data. 
Running MPEG 2 at, say, 1.5 to 2 
megabits/second won’t produce 
noticeably better quality than MPEG 
1, says Turner. Run both standards at 
3 to 4 megabits a second, and it’s too 
close to call. 

And to play an MPEG 2 disc requires 
a larger processor and at least 2MB 
of RAM, so the hardware would 
inevitably be much more expensive 
than existing MPEG 1 players, which 
require only 0.5 MB of RAM. 

“The basic costs dictate that whatev- 

I ty, MPEG 2 is not going to 
a mass-consumer product 
mg time. MPEG 2 running 
its/second will produce a 
ure, but the cost of the 
II increase dramatically,” 

•. “And MPEG 2 will NOT 
improve the speed/stan- 
dard of g||nes. 

It would bi better to use the extra 
RAM to inji jrove the quality of games 
rather thjali the video.” 

Even if so le companies do produce 
a consurr«r MPEG 2 player next year, 
it is likelwo be very expensive. An 
MPEG 2player at an affordable 
mass-rj^rket price is some way off. 


Mosquitoes: 

a heat-haze effect around certain 
moving on-screen objects. 


WHAT ABOUT 
WIDESCREEN? 

So far only “Apocalypse Now” 
has been encoded to the 
widescreen format. Philips says 
it will consider releasing certain 
future fdms in the widescreen 
format where appropriate. But 
the company says consumer research has shown that the majority of 
home-based video viewers prefer the full-screen format to widescreen. 
Most future releases will therefore be full-screen, but Philips says it is 
sensitive to the benefits of widescreen for certain specific titles. 


CDi Magazine ai 


Digital rain: this is 

general background instability. 
Small objects such as a tree can 
appear in one frame, disappear in 
the next, and then reappear sever- 
al frames later in a slightly differ- 
ent position. Very confusing! But 
the boffins at Philips have now 
developed a way of keeping such 
movements to a minimum. 







3333392 9739092 \M9\399 033333 33 33a 
3Jj339\3J3J3 W00033 333333 33339 


Return the attached form with payment to Haymarket Publishing, 

for $5 per issue (inc. postage and 
packing). Only available while stocks last. 

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HfTOrtllif 




uj<l 

7/sf 

Clubbed and Tormented 



Pi 



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In The Bowels Of Hell By Fire- 

tt 

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"A *‘>3*'" 1 

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Spitting Demons, 

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inmm 


Meet Mutt. He's grouchy. He's grumpy. But hey, let's face it, a little time in the underworld can make anyone a little edgy. And 
now Mutt has a problem. You see, he was chosen to get the Mystical Pizza of Plenty for his friends. And with all due respect to 
the eternally damned, the service in the underworld really sucks. In "Litil Divil’,' you can help Mutt as he makes his way through five soul-repenting 
levels in the Labyrinth of Chaos. Along the way you'll encounter gigantic spiders, demonic fish, and a few other things your priest never warned you 
about. All in a search for a double pepperoni with cheese. A few hours with Mutt, and you'll really appreciate that 30 -minute-free-delivery thing. 


PC Floppy 
& CD-ROM 


i i PHILIPS 

Optional Digital Video Cartridge required lor CD-i. Litil Divil™ © 1993 Gremlin Graphics Software Limited. We apologize to anyone whose name actually is Mutt or, lor that matter, any tire-spitting demons we may have offended. ® 1994 Philips Media. All rights reserved. 


Call 1-800-340-7888 



kidsscuf# 

This month we bring you exclusive 
previews of The Ultimate Noah's Ark and 
Muzzy on CDi. Plus some regular classics 


The object of this puzzle is to identi- 
fy the lone animal and its sex. 

The painting is divided into 256 
high resolution screens. This allows 
you to zoom in on any one of the 
different sections of the picture to 
examine the animals — some of 
which are very cleverly disguised — 
more closely. You can choose from 
one of three levels of magnification. 
A clever tagging system helps you 
keep track of your progress as you 


pair off the animals in your search 
for the lone animal. The ultimate 
aim is to identify which animal is 
the odd one out. 

In addition to the fine detail of 
Mike Wilks’s painting, the CDi 
version of “The Ultimate Noah’s 
Ark” also contains some brain-twist- 
ing picture puzzles. These have three 
difficulty levels. To solve the puzzles, 
you must place the pointer over the 
section of the puzzle you wish to 


44 CDi Magazine 


T his interactive hide-and-seek 
puzzle, based on the latest 
intriguing puzzle book of 
the same name by British artist Mike 
Wilks, is a fascinating journey into 
the world of natural history. 

Wilks, whose work appears in the 
Museum of Modern Art in New 
York, has created a painting featur- 
ing 707 animals; 354 species ranging 
from the exotic to the ordinary, 
which all have a mate except one. 



kids stuff 



insect! 


I Myriapods 


Placental 


TheWfeoiOilbife 


move into the empty space and click 
action button one. Continue moving 
the pieces around until the picture is 
complete. The disc also contains an 
information section which gives fur- 
ther details on all the species depict- 
ed in Mike Wilks’s painting. 

There are location and distribution 
maps for each species, information 
on species under threat, descriptions 
(including video shots of selected 
species) and a classification tree. 

All the animal facts were thoroughly 
researched and written in conjunc- 
tion with the British Museum of 
Natural History. It all adds up to a 
fine package which is fun for all ages. 


Mammals ; 

mmmtL 


, Amphibians j 

Marsupials gg 


Fish 


Reptiles 


Crustaceans 


Produced by Philips/Penguin 

Rating: 

Cost: $24.98 
Out: June 



MUZZY IN CONDOLAND 


M uzzy is a friendly green y , k 1 ” 

monster from outer space V ' ^ ' ■ t ij 
who has been helping ji 

children around the world to learn for- \ II T® 

eign languages since 1987. 11 

The star of the popular BBC English TV series j 

is about to make his debut on CDi. Muzzy leads a 

large, loveable cast of characters including Princess Sylvia, her fat 

i» nw- -^trn — mother the Queen of Gondoland, 
M ' mm and clever Corvax, who plots to 

HL Vj&l P revent Sylvia from marrying 

Bob the gardener. Can Bob and 
Sylvia defeat Corvax and find 

jjfy , T •' - true happiness? Will Muzzy be 

f r ' - able to help them? 

T-\r ~ * This bilingual disc is in 

. i ' ^ English/French. It can be used to 

teach English-speaking children 
French, and vice versa. 

i J Muzzy contains 30 episodes, 

^ ' each of which consists of a Digital 

Video sequence, a learning sequence and a game. In all, there are 60 
minutes of Digital Video. You can choose to watch Muzzy in one of four 
modes: Movie, Episode, Learning or Game. 

Movie mode allows you to watch the video all the way through without 
interruption. In Episode mode, you can watch the movie one episode at 
a time. In Learning mode, you can practice recognising and 
understanding French words and phrases. Each lesson begins with a 
key picture. If you click on specific parts of the picture, the audio will 
repeat. In the Games mode, you can play games which test your 
understanding of what you have learned. 

Each learning sequence teaches the key points of vocabulary and lan- 
guage structure from the video and encourages the child to repeat 
them. The points made in the learning section are then reinforced in the 
games mode, in which children compete against the clock to score a 
sufficient number of points to progress to the next stage. 

This is a simple and fun way for young children to learn a foreign 
language or improve their English. Ideal for ages six plus. 


Produced by Vektor/BBC English 


Rating: 

Available: May 


CDi Magazine as 




kids stuff 


THE BEST OF DRAW 50 

L earn to draw with renowned 
former Disney animator Lee 
Ames. He has been teaching 
drawing for more than 50 years. His 
great sense of humour and simple 
techniques are the perfect complement 
for this interactive program featuring 
time-proven techniques from his popular 
book series. All you need is a blank piece 
of paper, a pencil, an eraser and lots of 
imagination! 

Lee takes you stroke by stroke through 
three levels of difficulty, from easy to 
challenging. You determine your own 
pace, one stroke at a time, stopping and 
starting whenever you want. 

The disc contains 50 great drawings in 
eight categories: monsters, vehicles, 
dinosaurs, buildings, athletes, animals. 


horses and Christmas. If there’s an artist 




ZOMBIE DINOS FROM THE PLANET ZELTOID 

D ateline: Earth, 200 million years ago. The planet has been 
invaded by Zombie Dinos who were innocent creatures 
before they were corrupted by the evil Harry the Harrier 
and his alien Brain Blobs. Wisecracking Dexter the Dinodroid has 
managed to escape to the present using the incredible time machine. 
To save the planet, your mission is to travel back in time and locate 
each dinosaur before the Brain Blobs take control. Dexter helps you 
along, with facts from the Dino Encyclopedia which contains all you 
need to know to save the planet. You must learn true facts about the 
dinosaurs to win the game. This is very much a first generation CDi 
title and fits into the so-called “edutainment” category. Those 
expecting fast and furious gameplay won’t find it. This game is 
designed for exercising your brain cells rather than your fingers. 


Produced by Philips 

Rating:*/ */ Cost: $39.98 Available: now 





MORE DARK 
FABLES FROM 
AESOP 

T his title works in 

exactly the same way as 
the previous one, and once again 
features the narration of Danny Glover and 
the music of Ron Carter. There are 12 
more tales to choose from, including The 
Crow and The Pitcher, The Fox and The 


THE DARK 
FABLES OF 
AESOP 

A esop’s Fables 
have been 
handed down from 
generation to gener- 
ation. Now they 
have been brought 
to life on CDi. Actor 
Danny Glover’s sto- 
rytelling and an orig- 
nal score by jazz 
great Ron Carter 
give these 12 time- 
less tales a contem- 
porary, sophisticat- 
ed flavour. 

Children can watch 
the fables individu- 
ally or “play all”, 
scroll through the 
stories picture by 
picture, or just play 
the animated 
morals. Two other 
sequences on the 
disc discuss the ori- 
gins of fables and 
the attributes of 


each of the animals 
in the stories. 

The game element of 
the disc features 60 
mazes divided into 
three difficulty levels. 
Steer the frog to its 
lily pad in the easy 
mazes. Help the tor- 
toise win the race 
before the hare beats 
him in the medium 
level mazes. And at 
the hardest level, get 
the lamb to the shep- 
herd before three 
snarling, hungry 
wolves eat him. 



kids stuff 



One of the added 
advantages of this 
disc is that the audio 
tracks will play on 
most standard CD 
audio players; if you 
want to enjoy the 
interactive elements, 
you will of course 
have to play it on a 
CDi player. Ideal for 
ages six and up. 


RATINGS: 

=poor 
^average 
=good 
=very good 
=excellent 



1 



Grapes and The Lion and The Mouse. 
Again, you can view the story by picture, 
hear the story read or view the moral. And 
there are 36 slider puzzles with three 
difficulty levels: easy, medium and hard. 

Produced by Philips SideWalk Studio 
Rating: 

Cost: $29.98 each 
Available: now 



STICKYBEAR READING 

W elcome to the 

Stickybear family 
(father Bedford, 
mother Sara and 
son Bumper) who help youngsters 
build vocabulary and reading 
comprehension skills, as well as 
English and Spanish language 
skills, through a series of different 
activities and games. 

This bilingual, animated story disc 
enables children to hear and see 
words in English or Spanish, or a 
combination of both. They can 
choose from one of three 
activities: Sentence Builder, 

Sara’s Word Book or Word Bop. 
To select Sentence Builder, you 
must click on father Bedford. Kids 
can create sentences by selecting 
subjects, verbs and objects from 
words and objects on the screen. 
As Stickybear reads each 
sentence aloud, it comes alive in 
full animation. 


Sara’s Word Book (click on Sara) 
allows children to select images 
from 20 scenes which animate. 
Users have to select an object, 
and, as Sara says its name, the 
word appears on screen in 
easy-to-read text. 

Word Bop (click on Bumper) is an 
arcade-style game in which 
children use Bumper’s toy canon 
to “bop” pictures into words and 
then back into pictures again. 
Ideal for children from four to 
eight, Stickybear Reading is great 
value as the CDi version contains 
the equivalent of three floppy disk 
programs. This is a fun way to 
learn, and kids are sure to identify 
with the ever-popular Stickybear 
characters. 


Produced by Optimum Resource 
Rating: 

Cost: $29.98. Available: now 


1 


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Spanish | 

English | 

Mr 1 

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back 







reference 

Take a tour of the Smithsonian, 
explore the art of 17th century 
Holland or read your horoscope 



TREASURES OF THE SMITHSONIAN 

N ow you can bring the Smithsonian 
Institution into your own home! 
Explore the highlights of the 
Smithsonian’s dozen museums without leav- 
ing your own living room. Choose from the 
Air and Space Museum to the National Zoo. 
Treasures range from the World War 1 
Albatross fighter plane to a Zande Harp 
from Africa. 

You can browse through the treasures by 
museum, category, date or theme. Popular 
columnist Edward Park provides the com- 
mentary. There are detailed notes to read 
(who, what, where, when) and links to 
explore between the different objects. Special 



features let you walk around an object, play 
its sounds or zoom in on it. One of my 
favourite bits is the way you can view a piece 
of sculpture from several different angles, the 
way you would if you were walking around 
it in the museum. 

There’s everything from art works by Picasso 
and Pollock to a Stradivari cello and a pair 
of Washington’s teeth! Watch this disc 
and you will definitely learn some- 
thing new every day. At $49.98, you 
certainly get your money’s worth. 

Highly recommended. 


Rating: 

Out: now. Cost: $49.98 



DUTCH MASTERS OF THE 17TH CENTURY 

T he Dutch mate grasp of charac- |3 jtfjNfc 

Masters ere- ter and unique play of 
ated a light and shadow. 'll *(jj mV ? 

remarkable vision of a Alternatively, tour the gEe? 

time, a place and a Art Gallery with paint- 

people. Using this CDi ings by other great & 

disc, you can experi- Dutch artists, who are 
ence 300 paintings listed alphabetically. S.fC-' 

from the five major Or you can select one ' C 

schools of Dutch art: of the five “themes” , T? 

history, genre, land- or schools mentioned 
scape, portraiture and in the first paragraph. If you have spent 





still life. 

There are several 
ways to view the disc. 
For example, you can 
select the work of 
individual artists. 
Examine Jan 
Vermeer’s extraordi- 
nary use of pinpoints 
of colour, Frans Hals’ 
vibrant brushwork, 
Jan Steen’s irrever- 
ence and 

Rembrandt’s unerring 
sense of drama, inti- 


Musical accompani- 
ment is provided by 
the Amsterdam 
Baroque Orchestra to 
put you in the right 
mood for viewing. The 
CDi player handles 
the pictures perfectly, 
giving excellent quali- 
ty digital images 
which you can view 
again and again. 
Unlike VHS tape, the 
quality will not 
deteriorate. 


many hours walking 
around art galleries, 
you will know how tir- 
ing an experience it 
can be. This CDi disc 
enables you to enjoy 
Dutch art from the 
comfort of your own 
armchair, and the 
excellent narration 
will leave you better 
informed, too. 


Rating: tVlA A 
Out: now. Cost: $39.98 


/ 






I'Kimbnuidt 



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Hr-* 



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Ratings: ,'f=poor 
'< '{^average 
.'r '< ,Y=good 
'< '< > *'{=very good 
'< '( -< '< '(^excellent 





TIME-LIFE ASTROLOGY 

re you one of those 

people who always reads your horoscope 
in the newspaper? Well 
now you can go one 
better and get your ^ 
daily horoscope on CDi. 

Program in the details of your 
name, age, place and time of birth 
and this disc will produce your own 
personalised solar chart. The 
voiceover will tell you how your moods 
will change with the planets — and you 
can even find out if you are compatible with 
a close friend or a lover! 

For a real laugh, compare your horoscope with that of a 
famous person. Malcolm X, Bill Clinton and 
Roseanne Barr are all in there. Do you think 
you are compatible with them? The CDi player 
will tell you the raw truth. 

But there is also a serious side to this disc. 

There are sections on the history of astrology 
— divided into five chapters — covering the 
period from the early Babylonians to the 
twentieth century. Did you know, for example, 
that during the Second World War the 
Germans produced fake horoscopes for pro- 
paganda purposes to boost morale within the 
Nazi forces while demoralising their enemies? 

Or that the British used false astrological 
reports to lure Hitler’s second in command 
Rudolph Hess to Scotland because he thought 
there was an opportunity to negotiate peace? 

If you want to know more, you can also learn 
about the principles and terminology of 
astrology in the charting section of the disc. 

If all this sounds rather dull, don’t be put off. 

There is a huge amount of information on this 
disc which makes it an ideal educational tool. 

There is no flashy Digital Video, but lots of 
excellent still pictures. And letting the 
CDi player generate your own horoscope, and 
that of your friends, brings an element of fun 
to an informative title. 





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‘Hi rtf ‘Horosropr w* < x 

-Moon in Gemfni- 
You are friendly anti enjoy social 
interaction but may avokl heavy, 
demanding emotional involvements and 
commitments. You tend to think rather 


than feel and may not fully understand or 


r'O 


■ t - 


Rating: vYtVtY 
Out: now Cost : $49.98 





CDi Magazine a9 







TIPS 


To help you through some of 
the trickier parts of Inca, 


sun. When the two 
patterns coincide, 
take the sun and drop 
it into the hole. 


here's a simple-to-use guide 



We’ve had a flood of 
letters and phone 
calls from readers 
who have got stuck 
while playing Inca. So 
if you’ve been tearing 
your hair out trying to 
work out what to do 
next, here are some 
handy hints and cheat 
codes from the 
game’s developer, 
Coktel Vision. If you 
have just bought the 
game and don’t want 
to spoil it, don’t both- 
er to read on. 

CHEAT 

CODES: 


6) 471889 

7) 117833 

8) 246711 

9) 817764 

10) 364666 

11) 646359 

If you prefer to play 
the game, but need 
some help, here is a 
blow by blow guide to 
the tricky parts in 
each level. 

ENTRY TO 
INCA CITY: 

Click on the hole in 


Open the vessel’s 
command box and 
click on the right- 
hand command mod- 
ule. This switches on 
the reactor. Clicking 
on the right-hand 
command module 
again switches off the 
reactor. Clicking on 
the left-hand com- 
mand module opens 
the grid. 

Take the coloured 
stones in the reactor 
and put them in the 
melting pots in the 
following order: red, 
green and blue. 

Take the Tumi blade 
on the door and put it 
in the inventory (click 
right). 


These allow you to 
access the next level 
without having to play 
the game and solve 


the ground to make a 
drawing on the floor 
which corresponds to 
the pattern on the 


Click on the door 
which now opens. 

When you reach the 




bamboo across the 
passage, take the 
Tumi from the inven- 
tory and then click on 
the left knot, the right 
knot and the middle 
of the bamboo. 

Return the Tumi to 
the inventory, take 
the piece of gold and 
then take half the 
pieces of bamboo. 

THE WALL 
WITH 

THE GOLDEN 
STAR: 

Click on the central 
stone, put the half 
bamboo pieces in the 
two stones which 
protrude, click on the 
golden star, use the 
Tumi on the basin or 
ear of golden corn 
and then take the ear 
of corn. 


The mummy will give 
you a message which 
will be useful for the 


next mystery. Take 
the coin from the 
inventory and put it in 
the impression in the 
wall (above the 
mummy). 

THE ROOM 
WITH FOUR 
COLUMNS: 

Click on the golden 
plaque and take the 
golden star. 

Close the plaque by 
clicking on the outline 
of the star. 

Turn the second col- 
umn to the left twice, 
and use the golden 
star on the column 
which then opens. 
Take Quipu (the knot- 
ted rope) and place it 
in the inventory. 

Click on the hook: a 
stone star appears. 
Take the stone star 
and place it in the 
inventory. 

Again, open the gold- 
en wall plaque and 


50 CDi Magazine 





put the stone star in 
the star-shaped out- 
line. 

Put the ear of corn in 
the hole of the ball. 
Click the arrows 
according to the 
mummy’s previous 
instructions in accor- 
dance with the num- 
ber of knots on the 
Quipu: 

My first is of the 
morning (east) = 3 
(east-right) 

My second is of the 
zenith (north) = 1 (up) 
My third is the 
evening (west) = 5 
(left) 

My last is of the night 
(south) = 2 (down) 
Open the cupboards 


with the two keys. 
Take the axe and can- 
vas bag. 

Go back to the first 
room in front of the 
standing barrel 
(there’s a trap below 
but the barrel is too 
heavy). 

Put the canvas bag 
next to the barrel. 

Use the axe on the 
barrel and put the 
cover in the inventory. 
Use the cup on the 
barrel and then on the 
bag (three times) 

Take a full bag. 

Go into the second 
room in front of the 
cupboard on the right 
and open it. 

Put the full canvas 



bag on the lower plank. 
The cannonball rolls; 
take the brush. 

Go back to the first 
room, and use the 
brush on the standing 
barrel; it rolls. 

Click on the trap, 
which opens. 

THE DOOR 
OF THE ORA- 
TORY IN THE 
CARAVEL: 

Click on the rings 
three times. 

Take the crucifix and 
candelabra. 

Put gold and stone in 
the empty hands. 

IN THE 
CLOUDS: 

Use the crucifix on 
the font. 

Take the sensor and 
put it on the stele. 

Put the candelabra on 
the stele. 

Take a taper and light 
the sensor. 

Use the cup in the 
font and give it to St 
Peter. 

Take his key and use 
it on the door. 

IN THE 
ORATORY: 

Click on the cross in 
the following order: 
top, bottom, left and 
right. 

VILLA MAYA: 

The lava flow: 

Put the five Tumi 


blades in the inventory. 
Make the wall stones 
slide into the empty 
spaces by clicking on 
a stone while holding 
down the ‘ear’ of the 
mouse and move the 
mouse left and right. 
Use the golden disc 
on the stele. 

Put the golden disc in 
the inventory. 

Put the five Tumi 
blades on the stele. 
Place the crystal on 
the Tumi blades. 

Play the notes sug- 
gested by the crystal. 
For each correct com- 
bination a rock slide 
occurs. 

Click on the opening 
once it appears. 

INTIHUATANA: 

Resolve the game of 
solitaire in order to 
leave a moon in the 
lower hole. 

Turn the remaining 
moon by clicking on 
the earth and thus 
putting it in the posi- 
tion of an eclipse 
(upper hole). 

Put the golden disc in 
the sun zone. 

Take the power. 

Take the golden disc. 

ROOM OF 
THE FOUR 
SEASONS: 

Use ‘power over time’ 
on the supreme star 
in order to make it 


spring (green). 

Use ‘power over mat- 
ter’ to create a mud 
zone. Plant the scrap 
of bamboo in the 
mud. Use the ‘energy 
power’ on the 
supreme star. Use the 
‘time power’ on the 
supreme star to make 
it winter (blue). Take 
the bamboo and put it 
in the water. Put the 
golden disc on the 
bamboo. Make it 
spring (green) by 
using ‘time power’. 
Use ‘energy power’ 
on the supreme star. 
Make it summer (yel- 
low) using ‘time power’. 

THE DOOR 
OF THE 
MAYA TOWN: 

Click on the three 
suns on the left-hand 
side of the screen. 
Place the three 
sacred eggs in the 
inventory. 

Click on the blocks: 

1 and 6, then place 
the green egg on the 
flashing eye. 

3 and 4, then place 
the red egg on the 
flashing eye. 

2 and 5, then place 
the blue egg on the 
flashing eye. 

Take the golden disc 
and use it on the 
three suns. 

CAME ENDS 


CDi Magazine si 





STEVE HAYES and DARREN 
HEDGES continue their guide 
to Util Divil. Part 1 appeared 
in our February issue and 
part 3 will come out in May 




42) Beat the bridge 
guardian with your 
stick. The monster 
falls into the chasm. 
Enter the third 
labyrinth. 


43) First explore the 
tunnels on the left of 
the entrance. You will 
find a key here. Step 
on the X sign and 
push button 1 to 
restore energy. 

44) Return to the 
entrance and enter 
the first tunnel on the 
right. Explore all 
tunnels south of the 
main tunnel. Then 
walk towards the 
Save Room. 

Use your key to 
open the door. 
Continue and search 
for the second key. 
Visit the Save Room 
to restore your 
energy. Leave the 
Save Room and 
walk towards the 
three-dimensional 
maze. 


'S GUIDE 


45) Travel down 
through the three 
maze levels and kill all 
the monsters. Collect 
the laser gun (blue 
level 1), the ladle (blue 
level 1), the weights 
(purple level 2) and 
the mug (green level 
3). Then try to reach 
the end of the maze 
and exit. 

To kill the monster, 
you must get the 
laser gun. Press 
button 1 to fire the 
gun. A monster only 
dies after it has been 
shot several times. 

Try to avoid the 
fireballs that are shot 
by the monsters. 

Jump by pressing 
button 2. If you are hit 
three times, you go 
back to the beginning 
of the maze. 

The objects you must 
pick up can be found 
on the platforms. You 
get access to these 
platforms by entering 
the pagodas on the 
maze and pressing 
button 1. To return to 


52 CDi Magazine 



the maze, you have to 
enter one of the 
doorways on the 
platforms. Some 
platforms have an 
elevator that brings 
you to the other 
levels. Press button 1 
and move the joystick 
to jump on and off 
the lift. 

You will be hampered 
by coloured blocks. 
You can only walk on 
blocks that have the 
same colour as the 
walkways of your 
level. Just stand in 
front of the blocks 
with changing 
colours, wait until the 
blocks in front of you 
change to the correct 
colour (eg blue for 
level 1) and then 
quickly walk across 
ALL the blocks. 

After you finish the 
maze, it disappears. 
Your powers are 
restored. Consult the 
map which is joined 
to the guide. 

46) Continue and 
explore the tunnels 
on the right side of 
the maze. The exit 
can be found at the 
bottom right. The two 
keys are located near 
each other. Once you 
have reached a 
closed door, you 
know you are near 
the exit. Give the 
money to the hand 
(23,240/rest: 22,400). 
You receive a key. 
Open the door with 
the key, move 
towards the exit door 
and leave the 
labyrinth. 

47) Beat the bridge 
guardian with your 
scythe. 

48) Walk through the 
Lost Souls Room. 


Hand over the mug, 
the ladle and the 
weights. 

/vpm 

49) Beat the bridge 
guardian with your 
stick. 

50) Enter the first 
tunnel on your right. 
Continue and again 
choose the first 
tunnel on your right 
side. Enter the Laser 
Room. 

51) Walk across the 
moving walkways 
while avoiding being 
shot by the lasers. 
Then take the tennis 
racket and return to 
the entrance. As long 
as you are standing 
on the platform, the 
walkways shift 
around. Once you 
have stepped on a 
walkway, it will only 
move when you do. 

To reach the racket, 
you must move on the 
first walkway when it 
forms an “L” with the 
platform. Then move 
your joystick in the 
following directions: 

a) up 

b) right 

c) up 

d) left 

e) up (twice) 

f) right (twice) 

g) up (three times) 

h) left (four times) 

i) down 

j) right 

h) up 

i) right 

j) up 

k) left 

l) up 

m) right 

n) up 

To return to the 
entrance, you must 
wait until the walkway 
and the platform form 
a backward “L”. Then 





move the joystick 
in the following 
directions: 

a) down 

b) right 

c) down (twice) 

d) left (twice) 

e) down 

f) left 

g) down (three times) 

h) right (three times) 

i) down (twice) 

j) left 

k) down 

52) Turn back and 
choose the tunnel on 
your right side. Take 
the gold and return to 
the main tunnel. Use 
the X sign to restore 



energy. Enter the 
Goodies Room. 

53) In the Goodies 
Room you can buy a 
sword (3 coins), 

a bible (545 coins), 
a hammer 
(3333 coins) and a 
knife (1245 coins). 

Buy them all. 

54) Leave the Goodies 
Room and continue. 
Take the plan of the 
minefields and 
restore energy by 
using the X sign. 
Enter Lava Room. 

55) In the Lava Room 


HOt T |p S 


you stand on a ledge 
above a pool of lava. 
Platforms are floating 
on the pool. From 
time to time a key 
appears on a plat- 
form. You have to 
jump across the plat- 
forms, take the key 
and reach the other 
side of the pool. 

Press a button and 
move the joystick in 
whichever direction 
to jump from the 
ledge on to a 
platform. You will 
land on a platform in 
the middle row. The 
keys will appear in the 
left or the right row. 
Press a button and 
move the joystick in 
the direction needed 
to jump across the 
platforms. You can 
also move on to a 
platform without 
jumping (just use your 
joystick). 

Attention: To jump 
forward, you have to 
move the joystick 
north east. If you risk 
floating off screen, 
you can try to jump 
back on to the ledge 
(move the joystick 
south west). Move the 
stick north west to 
jump left and south 
east to jump right. 

56) Enter the Save 
Room. 

57) Leave the Save 
Room, turn to the left 
and take the key. 

Turn back, open the 
door with the key, 
continue and enter 
the Dark Room. 

58) Jump (push the 
joystick and press a 
button) and walk to 
the exit square. The 
exit (on the left of the 
playfield) and the 
entry squares are 


both indicated with 
two half moons. You 
can change the 
position of the 
squares by moving 
the switches. You 
must move 
constantly. If you 
stand still for too 
long, you will be 
transferred to other 
locations by a ghost. 
After you have been 
transferred three 
times, you return to 
the tunnels. The 
ghost will not touch 
you if you pause on a 
square with a switch. 

59) Take the gold. 

Turn back when a 
wall blocks your way. 
Enter the arena. 

60) Use the tennis 
racket to beat your 
enemy (the brat). You 
must hit the boy three 
times to win the 
game. Move your 
joystick to swing your 
racket. The direction 
in which you must 
move the stick 
depends on the 
colour of the balls: 
green ball: joystick 
up; pink ball: joystick 
down; white ball: 
joystick left; yellow 
ball: joystick right. 

You don’t need to 
press a button in this 
game. 

61) Enter the 
Hourglass Room. You 
see a tree with three 
skulls in the centre 
and two goblins on a 
branch on both sides 
of the skulls. Throw 
eyeballs into the eye 
sockets of the skulls. 
Meanwhile avoid 
being shot by the two 
goblins. Push the 
joystick up and press 
button 1 to throw 
eyeballs. Shoot from 


the middle of the 
room. The demons 
can’t track you in the 
left and right corner 
of the room. Once you 
have been hit four 
times, you return to 
the tunnel. You can 
leave the room by 
walking to the 
extreme left. After 
you have finished this 
game, the tree sinks 
and you leave the 
room from the right. 

62) Explore the tunnel 
on your right. Move to 
the right again and 
take the key and the 
energy heart. Turn 
back to the main 
tunnel without 
exploring the rest of 
this tunnel branch. 
There are too many 
spikes here. Enter the 
Solitaire Room. 

63) Walk across the 
board and avoid the 
demon. Go to the top 
right edge of the 
board. The directions 
are (indicative): right 
(2 times), up (3 times), 
right (extreme right), 
up (towards the 
finish). Start moving 
before the demon 
makes his first move. 
The demon changes 
into a chess piece, 
take this and leave. 

64) Find the key (in 
front of the cheese) 
and enter the Chasm 
Room. 

65) In the Chasm 
Room, you must open 
the door on the 
bottom right of the 
screen so that you 
can get the shield. 
You can open the 
door by activating the 
switches on the far 
right of the playfield 
and on the two fixed 


platforms (three 
switches in all). Jump 
on to the floating 
platforms to reach the 
switches on the fixed 
platforms. Avoid 
jumping on to floating 
platforms with 
switches as this 
would undo the 
switch already 
activated. The 
guardians will try to 
prevent you from 
making your way 
across the chasm. If 
you are hit three 
times by an arrow or 
only once by a spear 
you lose the game. 

66) Walk into the left 
tunnel, take the three 
keys (you should have 
5 keys now) and the 
gold. Turn back to the 
main tunnel, then 
explore the tunnel on 
your right. Open the 
three doors with your 
keys and take the 
huge amount of gold 
coins you find there. 
Go back to the main 
tunnel. You now face 
a door with a window 
near it. A hand will 
appear and take the 
gold (you start with 
199674 coins, 39674 
coins are left). You 
open the door with 
the key you received 
in exchange for the 
gold. Open the exit 
door (in the inventory 
you find a sickle, a 
racket, a chess piece, 
a shield, a sword, a 
hammer, a book, a 
knife and a pamphlet). 

67) Beat the bridge 
guardian with your 
scythe. 

68) Walk across the 
Lost Souls Room. The 
racket, the shield and 
the chess piece will 
wake up the ghosts. 


CDi Magazine 53 




STEVE HAYES and DARREN HEDGES complete 
their two-part guided tour of 
Don Bluth’s Dragon’s Lair 1. Parti appeared 

in our February issue 

Dragon's 
lain 




Dirk 


QZ3213Q H2EE1 


is attacked by 
bouncing skulls. Push 
forward to jump 
away. Then a skeleton 
claw tries to grab him. 
Press an action 
button to destroy the 
claw. Meanwhile, the 
bouncing skulls are 
approaching and a 
black substance 
covers the room. 

Push forward. Then 
press an action 
button to destroy 
another claw. Push 
left to leave the room 
which gets covered 
by this black 
substance. Dirk will 
be in the lair of the 
Crypt Creeps. Press 
an action button to 


decapitate the creeps 
and finish the room. 
(Reflection level: left = 
right, right = left.) 


LEUEL 17: THE 
CRUMBLING 


Dirk is walking over a 
bridge. Suddenly it 
starts to crumble. 
Push up twice. Then 
Dirk is attacked by 
bats. Press an action 
button to frighten the 
bats away. Again, the 
bridge starts to 
crumble. Push twice 
to the right and Dirk 
will be safe. 


JUT* 


- 


54 CDi Magazine 


Dirk is attacked by 
bats. Press an action 
button and he will kill 
them. The stairs in 
front of Dirk start to 
disintegrate. Push 
forward to jump over 
the hole. Dirk will 
then meet the King 
Bat. Press an action 
button to kill him, and 
exit by pushing to the 
left. 


LEUEL 19: THE 
FALLING DISC 


Dirk jumps on a 
rapidly descending 
circular disc. The disc 
stops nine times. 
Three times on the 


right, three times on 
the left and three 
times on the right 
again. You can jump 
when the disc stops 
at the height of the 
second, the fifth and 
the eighth platform. 
You will reach the 
third, the sixth and 
the ninth platform. 
The platform starts 
crumbling. Dirk will 
then jump to safety 
and leave the screen. 
(Reflection level: left = 
right, right = left.) 


LEUEL 20: 
THE LIZARD 
KING 


Dirk’s sword is stolen 
by a magnetic pot of 
gold. Move left to 
follow the pot of gold. 
Then move forward. 
The next five moves 
are to the right Then 
the pot will stand still. 
Push forward to grab 
your sword. In the 


meantime, Dirk is 
attacked by the Lizard 
King. Press an action 
button and Dirk will 
defend himself. 
Unfortunately, he will 
lose his sword again. 
Jump left to grab it 
once more and press 
an action button. This 
time Dirk’s sword 
gets stuck between 
two blocks. Push 
down to avoid the 
next hit of the Lizard 
King. Press an action 
button and defeat 
him. Dirk will take 
some gold and leave 
the room. 


As Dirk enters the 
room, he sees a bottle 
of blue liquid. Above 
it there is a sign 
which reads “drink 
me”. If Dirk drinks 
the liquid he will 





Dirk arrives in another 
room. Push right to 
leave the throne and 
exit the room. 


disintegrate. Push 
right to leave the 
room. 


LEVEL 22: 
THE UNSTA- 
BLE ROOM 


As Dirk walks to the 
back of the room, it 
becomes unstable 
and starts tilting 
forward. Push down 
and Dirk will jump 
backwards to a safe 
location. Push down 
again when the tiles 
on the right 
disappear. Push 
forward as other tiles 
disappear under 
Dirk’s feet. Finally, 
jump left and Dirk will 
leave through the 
door on his left. 


LEVEL 23: 
THE THRONE 


Dirk’s sword and 
helmet are taken by a 
crystal ball in the 
centre of the room. 
Electrical arches will 
begin covering the 
room. Push right and 
then forward. Push 
right again and Dirk is 
seated on the throne. 
He has his sword and 
helmet back as the 
throne starts rotating. 


As Dirk goes into a 
cave, the floor 
collapses under his 
feet, dropping him 
into a wooden boat. 
Dirk enters “Ye 
boulders” first. Go 
right, left, right and 
left again. Then Dirk 
enters “Ye rapids”. 
Push forward four 
times. Finally, Dirk 
enters “Ye 
whirlpools”. Go left, 
right, left and right 
again. Dirk’s boat will 
strike a rock. Push 
left to grab the chain 
and finish the level. 
(Reflection level: left = 
right, right = left.) 


LEVEL 23: 
THE LAVA 
TROLLS 


As Dirk enters this 
room, four lava trolls 
arise from the lava 
pools. Press an action 
button and Dirk will 
hit them. But these 
lava trolls are 
invulnerable. Push left 
as they try to pounce 
on Dirk and throw him 
into the lava. Then 
push to jump over the 
geyser. At the next 
geyser, push right to 
make a feint to the 
right and then jump 
over the lava pool. 
Move forward three 
times and you will 
finish this level. 


LEVEL 26: 
THE BLACK 


KNICHTt 


'■ .* y'; :: ■ ■ 

Dirk is standing inside 
a cave and an evil 
Black Knight charges 
right at him. Jump 


left. As the knight 
approaches again, 
push left. Finally, 
push right. The rider 
will heave his sword 
just as Dirk scurries 
into a tunnel. 


Dirk finds himself 
standing at the foot of 
a long hallway. 
Coloured balls are 
rolling up and down in 
front of him. Behind 
him a large black ball 
appears. Push down 
six times and Dirk will 
be safe. 


LEVEL 28: 
THE STEEL 


As Dirk enters this 
scene, large steel 
grates slam down 
beside him. Push 
forward twice to 
prevent him from 
being imprisoned. 

Dirk runs to a bridge 
over a river of lava. In 
the middle of a bridge 
a geyser shoots into 
the air. Push left and 
Dirk will safely cross 
the bridge. 

The final sequence 
begins when Dirk 
arrives in the 
Dragon’s Lair. 


Dirk sees that the 
Princess Daphne is 
detained in a crystal 
ball. He also sees the 
sleeping dragon. 
Push left to prevent 
the objects from 
falling and waking up 
the fire-breathing 
dragon. Then Dirk 
accidently steps on a 
chest and wakes 
up. Push left to avi 
the monster’s bn 


The dragon hasn’t 
seen Dirk yet and 
goes back to sleep. 
Push left again to 
catch a pillar of 
objects. After Daphne 
has given her 
instructions to Dirk, 
the dragon will wake 
up and charge at Dirk. 
Move left to escape 
from the dragon’s 
massive hands. Then 
push forward to run 
away. Again, Dirk 
stands behind a pillar. 
On his left is the 
dragon’s tail, on his 
right the dragon’s 
hand. Push down as 
this is the only way to 
escape the dragon. 
Push right to avoid 
the dragon’s breath 
(you will see a light 
blinking on your left). 
Then you see the 
magic sword. Push up 
and Dirk will go 
towards it. Push up 
again and he will take 
the sword. Then jump 
to the left. Press an 
action button to stop 
the dragon. Jump to 
the left and press an 
action button again. 
Dirk will throw the 
sword and kill the 
dragon. Dirk the 
Daring will take the 
golden key from 
around the dragon’s 


3ck and fre i 


. 


CAME ENDS 


—TIPS 


Write to The Editor, CDi Magazine, 1500 16th Street, Suite 100, San Francisco, California 94103, USA 


cower discs 

First off, thanks! I’ve been so 
impressed with your 
magazine to date, and if the 
first two issues are any 
indication, I think you’ve got 
a winner on your hands. I’ve 
noticed a lot of people have 
been asking about more 
cover discs — great idea, 
but along with playable 
demos, how about preview 
discs? 

I recently spent nearly an 
hour at a Circuit City CDi 
display just enjoying the 
previews of the games to 
come. Even some MPEG 
stills (like those of Lost 
Eden, Rise of the Robots 
and Creature Shock) would 
be enough to whet our 
appetities for the awesome 
titles to come. 

And that brings me to my 
second question. Now that 
CDi is beginning to grow in 
popularity as a “next gener- 
ation” gaming machine, are 
we going to see a flood of 
more sophisticated MPEG 
and CD-ROM port-overs 
from the computer world? 
I've noticed CDi is on the 
bandwagon for Rebel 
Assault, Creature Shock and 
Rise of the Robots, but what 
about spectacular CD-ROM 
titles (not necessarily all 
games) that could really 
shine on CDi as The 7th 
Guest did? 


Are titles like Myst, The 11th 
Hour, Prince Interactive or 
the Star Trek TNG 
Interactive Manual currently 
on the list of possible 
licensees? 

One other suggestion. I’ve 
noticed that all of your game 
reviews are only written by a 
single reviewer. Have you 
considered an in-depth 
review of a game with a 
quick “score card” of 
ratings/rankings from 
several different people on 
numerous aspects of the 
game (graphics, playability, 
originality, sound etc?) 

Some opposing comments 
from those that do and don’t 
like the game might make 
for a more informed 
purchase when the titles 
finally hit the shelves. 

Again, thank you for such a 
great magazine and keep up 
the fantastic work. 

Jason Turner, 

We are constantly looking at 
ways of bringing you more 
cover discs and are talking to 
Philips about playable demos. 
None of the CD-ROM titles 
you mention are on our cur- 
rent CDi release schedule. 
Group tests are a great idea, 
and one which we may well 
adopt in the future. 

ED 


sizzling soundtrack 


I have been an avid 
LaserDisc collector for 
several years. Two months 
ago I decided to sell my 
LaserDisc player and disc 
collection and buy a 
Magnavox 200 CDi player 
with DV cartridge. I have not 
looked back since — what 
an excellent piece of kit! 

Well done Philips. 
Congratulations to 
TripMedia for creating 
Burn:Cycle. This has to be 
the game of the year, if not 
decade. Let's not forget the 
soundtrack — a big pat on 
the back for Simon 
Boswell/Chris Whitten. This 
music is so good that I'm 
sure that if it was repack- 
aged on its own, it would 
sell by the truck load. 

Could we have more Video 



Making music: Burn:Cycle’s 
soundtrack is a key ingredient 

CD movie titles released and 
firmer release dates set. 
Also, how about some 
Burn:Cycle playing tips 
soon? 

Andy Bee 

We will publish the first part of 
our guide to Burn:Cycle in the 
May issue. 

ED 


back issues 

Congratulations on the new 
CDi Magazine. I was unable 
to get the first issue of the 
magazine and wanted to 
know if there is any way of 
getting back issues. 

Also, do you have any 
wrestling games coming out 
in the future? And I would 
like to know if you have any 
playing tips for Escape From 
CyberCity. 

I have a code for Space Ace 
so that you can skip to any 
level. Where it says Continue 
(Yes or No) on the screen, 
go to the far left of the 
screen and push button 2 
four times. Then go to the 
far right and press button 2 
three times. Then go to the 
left and press once. 

Lorenzo Buenrostro 



If you wish to order back 
issues of the magazine, please 
contact Cambey and West, 

180 East Central Avenue, 

Pearl River, NY 10965 (tel: 914 
735 7955). I know of no forth- 
coming wrestling games. For 
playing tips on CyberCity, 
contact Philips Media Games 
on 310 444 6666. 







the widescreen debate 


I have just bought 
Apocalypse Now on Video 
CD and am delighted that it 
was released in widescreen, 
and not pan and scan. If any 
film needed to be in its origi- 
nal ratio, then Apocalypse 
Now is it. Just look at the 
LaserDisc market, nearly all 
films are in their original 
ratio — widescreen. 

If CDi owners — and film 
buffs — are to compete with 
VHS and LaserDisc, then 
surely we need a "collec- 
table" correct ratio release 
for all future film releases. 
Surely it wouldn’t be too dif- 
ficult for Philips to issue two 
versions of each Video CD 
film — one in pan and scan, 
and one in widescreen? I, for 
one, would certainly not 
object to paying a premium 
for widescreen versions to 
add to my collection. 

I understand Philips is con- 
sidering further widescreen 


releases on Video CD. All I 
can says is, yes please! 

Simon Graham 

It goes without saying that 
Video CD films are well 
overdue in widescreen. I do 
not understand the delay. 
Maybe it is because 
widescreen films are not 
popular yet. But I believe in 
the not-so-distant future 
their popularity will be so 
widespread that it will be the 
only format worth buying. 
Films on LaserDisc have 
been widescreen since the 
beginning, so what is wrong 


56 CDi Magazine 




I need help. A few months 
ago I was given the game 
Inca. I found it very easy 
until I came to the puzzle 
with the four columns after 
the maze with the shoot out. 
How can I get the door 
open. Maybe your brilliant 
magazine could do a 
player's guide in the Hot 
Tips section? 

Ben Fuller 

I have owned Inca for a year 
now and I have only 
succeeded in getting to the 
temple of the four sons of 
life. At this stage I get the 
part from the secret pillow 
and then have to try to 
solve the last puzzle on level 


1. 1 know it has something 
to do with the dot on 
the star points being right, 
or maybe the beads 
on the part I got from the 
pillar. 

Could you please put me out 
of my misery? 

Oliver Rood 

Inca has been giving a lot of 
people problems, so we have 
published a complete guide to 
the game on pages 50-51 of 
this issue. We hope this helps. 
If you need some additional 
information, please contact 
Philips Media Games in Los 
Angeles on 310 444 6666. 



all hot under the collar 


Could you put Burn:Cycle in 
the Hot Tips section of the 
next issue, as I am com- 
pletely stuck? The problem 
is that I can't seem to 
progress any further than 
the rooftop. Am I missing 
something? Please help me 
as it is driving me to despair. 
I agree with Patrick 
Bateman's review of 
Lemmings. He was right 
about one thing — it is very 
addictive. I have hardly 


stopped playing the game 
since I bought it. 
Congratulations to Philips 
and Psygnosis for such a 
brilliant game. I look forward 
to the release of Rise of the 
Robots. Keep them coming. 

W M Baxter 

We will begin our Burn:Cycle 
guide in the May issue. 

ED 



Apocalypse Now (left): the first 
widescreen release on CDi. Not 
everyone wants widescreen, but 
Philips says it will consider 
further widescreen releases 


already on 3D0, such as 
Sewer Shark. 

Anthony Simms 

We know of no plans at this 
stage to release Jurassic Park 
on Video CD. The only current 
film available in widescreen is 
Apocalypse Now. Philips is 
planning to release Dead End 
on CDi later this year. 3DO 
and Amiga CD32 games are 
not compatible with CDi, but 
Philips is constantly assessing 
titles from other developers for 
release on CDi. 


with the decision-makers in 
Video CD? Widescreen 
monitors are the basis of 
future multimedia home 
entertainment. 

Come on Video CD, let us 
enjoy forthcoming films in 
surround sound, widescreen 
format please. 

Sincere applause to your 
magazine which could be 
improved even further with a 
few extra pages. 

Vincenzo de Luca 


Carter Brown you are spot 
on. More widescreen please. 
Apart from the obvious ben- 
efits to collectors, there are 


enormous benefits to the 
picture quality. 

As a big Star Trek fan, I am 
looking forward to the new 
Voyager series next year. 
Could you tell me, please, 
are Paramount and Philips 
considering releasing the 
series on Video CD? If so I 
shall avoid the VHS version. 
Thanks for an excellent 
magazine. 

Alan Sheead 

The Voyager series is not on 
our current release schedule, 
but may be considered for 
release in the future. 


I would like to see more 
films made in widescreen, 
and have asked my friends 
who agree with me. I have a 
few questions for you: 

1) Will Jurassic Park be 
released on CDi? If so, will it 
be coming out on 
widescreen? 

2) Do you know of other 
films that will be released on 
widescreen or of any films 
that are already out in 
widescreen? 

3) Will Philips bring out any 
good racing games? 

4) Are there any games on 
3D0 or CD32 that are 
compatible with the CDi? 

5) Will Philips bring out any 
games on CDi that are 


Here is one guy who would 
drop CDi like a hot potato if 
letterboxed or widescreen 
versions of movies were 
issued exclusively. As a 
LaserDisc fan, I avoid 
widescreen discs like the 
plague, and rely heavily on 
CDi movies. I have bought 
most of those issued so far. 
Let's have full screen discs 
only please, or better still, 
both formats so that buyers 
can have the best of both 
worlds! 

Keep up the good work with 
your rapidly improving mag- 
azine — the film review sec- 
tion is very valuable. 

Maurice Taggart 


CDi Magazine 57 



Compact Disc Interactive 


CDi TITLES CATALOG AND 
PRICE LIST SPRING 1995 


CHILDREN'S 

TITLES 

BEAUTY AND THE BEAST 

The story of Beauty and the 
Beast told by Mia Farrow. 

Price $19.98 Catalog No 510 690 114 2 

BERENSTAIN BEARS ON THEIR 
OWN AND ON YOUR OWN 

Meet the popular and friendly 
Berenstain Bears and follow the 
young bears’ antics as they try 
and persuade their parents to let 
them go to the fair. 

Price $59.98 Catalog No 510 690 110 2 

THE BEST OF BABY SONGS (DV) 

Features 20 music videos from 
the award-winning Baby Song 
video series. Hap Palmer’s fin- 
ger-snapping songs celebrate 
the joys of a child’s world. 

Price $14.98 Catalog No 510 690 296 2 

BRER RABBIT AND THE 
WONDERFUL TAR BABY 

The story of Brer Rabbit and 
Brer Fox told by Danny Glover. 

Price $19.98 Catalog No 510 690 045 2 

CARTOON CARNIVAL (DV OPTION) 

Classic cartoons from Hanna 
Barbera. Each time you win a 
game, collect a letter. When you 
can spell Cartoon Carnival, you 
are rewarded with a cartoon in 
Digital Video. 

Price $59.98 Catalog No 510 690 094 2 

CARTOON JUKEBOX 

Favorite tunes such as Pop 
Goes the Weasel and Row, Row, 
Row Your Boat. 

Price $29.98 Catalog No 510 690 001 2 

CHILDREN’S BIBLE STORIES 

Classic bible stories in animation 
with interactive fun and learning. 
David and Goliath 

Price $59.98 Catalog No 510 690 189 2 

Moses: Bound for the Promised 
Land 

Price $59.98 Catalog No 510 690 066 2 

Moses: The Exodus 

Price $59.98 Catalog No 510 690 055 2 

Noah’s Ark 

Price $59.98 Catalog No 510 690 052 2 

The Story of Jonah 

Price $59.98 Catalog No 510 690 067 2 

The Story of Samson 

Price $59.98 Catalog No 510 690 190 2 


CHILDREN'S MUSICAL THEATRE 

Customize your own songs and 
watch as they are performed by 
a band of musical animals. 

Price $29.98 Catalog No 510 690 008 2 

CRAYON FACTORY 

The Crayon Factory has a new 
boss who wants to get rid of the 
workers. Saturday and the rest 
of the production team must 
stop him. Kids color the story. 
Price $59.98 Catalog No 510 690 255 2 

DARK FABLES OF AESOP 

Twelve moral tales narrated by 
Danny Glover with jazz score by 
Ron Carter. 

Price $29.98 Catalog No 510 690 085 2 

EFFACER 

This is the traditional “hangman” 
game which enters the 25th cen- 
tury with a space alien theme. 
Guess words from a 40,000 
word database to defeat the 
d ar k forcss 

Price $29.98 Catalog No 510 690 248 2 

EMPEROR'S NEW CLOTHES 

One of Hans Christian 
Andersen’s best-loved tales is 
told by Sir John Gielgud. 

Price $19.98 Catalog No 510 690 042 2 

FUNTSTONES/JETSONS 

TIMEWARP 

Something crazy and cosmic 


has happened - Fred Flintstone 
and George Jetson are time- 
warped into each other’s worlds 
in this animated adventure. 

Price $54.98 Catalog No 510 690 120 2 

GIRL'S CLUB 

Dating game for pre-teenage 
girls. Get to meet your dream 
date, ask him lots of questions 
and dress him as you like. 

Price $49.98 Catalog No 510 690 070 2 

HOW THE CAMEL GOT HIS HUMP 

Rudyard Kipling’s popular tale of 
the lazy camel available in 
Spanish or English versions. 

Price $19.98 Catalog No 510 690 021 2 
or 510 690 146 2 (Spanish) 

HOW THE RHINO GOT HIS SKIN 

Another Rudyard Kipling tale, in 
which a gluttonous rhinoceros 
gets his comeuppance. Available 
in Spanish or English versions. 

Price $19.98 Catalog No 510 690 025 2 
or 510 690 147 2 (Spanish) 

JOKER'S WILD JR 

Marc Summers hosts this fun- 
tastic interactive version of the 
popular TV quiz show. Spin the 
wheel and face questions galore. 

Price $59.98 Catalog No 510 690 182 2 

LAMB CHOP'S PLAY ALONG (DV) 

Kids love the musical delights of 
Lamb Chop and friends from 


these special segments from the 
hit PBS show, which turn view- 
ers into “doers” on CDi. 

Price $14.98 Catalog No 510 690 289 2 

LITTLE MONSTER AT SCHOOL 

Spend a day with Little Monster 
at home and at school in this 
interactive version of the 
popular children’s book by kids’ 
author Mercer Mayer. 

Price $54.98 Catalog No 510 690 097 2 

MAX MAGIC 

Magician Max the Amazing 
teaches you new tricks in the 
world’s first electronic magic kit. 

Price $54.98 Catalog No 510 690 115 2 

MORE DARK FABLES FROM AESOP 

Twelve more tales narrated by 
Danny Glover. 

Price $29.98 Catalog No 510 690 086 2 

MOTHER GOOSE HIDDEN PICTURES 

An animated activity book 
combining the pleasures of hear- 
ing and seeing nursery rhymes 
with the fun of picking objects. 

Price $19.98 Catalog No 510 690 015 2 

MOTHER GOOSE RHYMES TO 
COLOR 

Children color their favorite nursery 
rhymes and watch them animate. 

Price $19.98 Catalog No 510 690 016 2 

MUZZY (DV) 

Produced by the BBC, this 
easy-to-use disc is designed to 
help kids get a head 
start learning a foreign language, 
with 30 lessons, story segments 
and games in English and 
French. 

Price $59.98 Catalog No 510 690 142 2 

PAINT SCHOOL 1 

Choose from several hundred 
scenes to paint or start from 
scratch and draw your own pic- 
ture. There are a huge 
variety of colors and palettes 
available. 

Price $24.98 Catalog No 510 690 009 2 

PAINT SCHOOL 2 

More pictures to paint using 
CDi’s enormous color palette. 
The magnifying glass 
allows you to zoom in on the 
details. 

Price $24.98 Catalog No 510 690 002 2 



58 CDi Magazine 






SOL CUTTER HAS SOMETHING ON HIS MIND.,. S ...IN TWO HOURS IT'S GOING 10 EXPLODE! 

BURN&CYOLE, 



PHILIPS COMPACT DISC INTERACTIVE 


PECOS BILL 

A colorful retelling of the legend 
of Pecos Bill - the fearless 
buckaroo - by Robin Williams. 

Price $19.98 Catalog No 310 690 012 2 

PEGASUS 

The legendary story of the 
winged horse is told by actress 
Mia Farrow. 

Price $19.98 Catalog No 310 690 192 2 

RICHARD SCARRY'S BEST 
NEIGHBORHOOD DISC EVER 

Busytown comes to life with 
your favorite Scarry characters. 

Price $29.98 Catalog No 310 690 037 2 

RICHARD SCARRY'S BUSIEST 
NEIGHBORHOOD DISC EVER 

Another trip to Busytown with 
music and games. 

Price $29.98 Catalog No 310 690 038 2 

SANDY'S CIRCUS ADVENTURE 

Sandy, the cuddly sea lion, visits 
the circus and your child is invit- 
ed along. Together they can 
explore all the fun and excite- 
ment of the big top. 

Price $29.98 Catalog NO 310 690 022 2 

STICKYBEAR MATH 

Children select problems using 
addition, subtraction, multiplica- 
tion and division and are 
rewarded with animation when 
they solve problems correctly. 
Price $29.98 Catalog No 310 690 082 2 

STICKYBEAR PRE-SCHOOL 

Six bilingual (English/Spanish) 
learning activities engage kids 
for hours. Features alphabet . 
recognition, grouping, shapes, 
colors, opposites, numbers. 

Price $29.98 Catalog No 310 690 257 2 

STICKYBEAR READING 

Helps youngsters build vocabu- 
lary and reading comprehension 
skills, with three fun-filled games 
and activities. 

Price $29.98 Catalog No 310 690 083 2 

STORY MACHINE MAGIC TALES 

Create your own fairy tales or 
adventure stories by adding your 
own scenes, characters, narra- 
tion and dialogue. 

Price $34.98 Catalog No 310 690 025 2 

STORY MACHINE STAR DREAMS 

Star Dreams whisks you away 
on an intergalactic adventure of 
your own making. Create your 
own stories. 

Price $34.98 Catalog No 310 690 024 2 

SURF CITY 

Sing along to classic 1960s music 
as you explore a typical beach 
town in California, with hot rods, 
an arcade, surf shop and more. 

Price $39.98 Catalog No 310 690 131 2 


TELL ME WHY 1 

Find out the answers to 175 
questions on five topics: Our 
World, How Things Work, The 
Zoo, How Things Began and The 
Human Body. 

Price $34.98 Catalog No 310 690 003 2 

TELL ME WHY 2 

Another 175 questions answered 
on the same five topics. 

Price $34.98 Catalog 310 690 004 2 

THE ULTIMATE NOAH'S ARK 

Explore a fabulous painting by 
Mike Wilks and try to find the 
one animal that isn’t paired with 
its mate. 

Price TBA Catalog No TBA 

A VISIT TO SESAME STREET - 
LETTERS 

Meet the characters from the TV 
series and explore the world of 
Sesame Street. Includes a vari- 
ety of letter based games. 

Price $39.98 Catalog No 310 690 018 2 

A VISIT TO SESAME STREET - 
NUMBERS 

Visit Bert and Ernie’s place, Big 
Bird’s House and the Count’s 
Castle to play number-based 
games. 

Price $39.98 Catalog No 310 690 019 2 

WACKY WORLD OF MINIATURE 
GOLF 

Eugene Levy hosts this humor- 
ous romp through 18 animated 
holes of golf. 

Price $34.98 Catalog No 310 690 180 2 

ZOMBIE DIN0S FROM PLANET 
ZELTOID 

Dexter the Dinodroid takes you 
back to the days when 
dinosaurs ruled the earth. 

Price $39.98 Catalog No 310 690 084 2 

GAMES 

ALICE IN WONDERLAND 

Roam around Wonderland as 
you try to solve the rhymes and 
puzzles. 

Price $49.98 Catalog No 310 690 065 2 

ALIEN GATE 

Hordes of nasty monsters 
are advancing through the 
Alien Gate with one objective - 
the destruction of your world. 
You must stop them all or risk 

r'ortflin Hpflth 

Price $29.98 Catalog No 310 690 271 2 

THE APPRENTICE 

Marvin the Apprentice needs 
your help in this fast, addictive 
arcade-style game. Six huge lev- 
els with three stages each test 
your skill and dexterity. 

Price $34.98 Catalog No 310 690 167 2 


AXIS AND ALLIES 

The classic board game comes 
to CDi. It is your chance to 
refight WWII as the leader of the 
Axis or Allied countries. 

Price $49.98 Catalog No 310 690 276 2 

BACKGAMMON 

Everything you need to play 
backgammon on CDi, including 
three animated opponents each 
with a different skill level, from 
beginner to expert. 

Price $34.98 Catalog No 310 690 039 2 

BATTLESHIP 

You command a fleet of five 
ships. Your mission is to seek 
and destroy your enemy’s ships 
before he destroys yours. 

Price $34.98 Catalog No 310 690 033 2 

BURN:CYCLE 

Sol Cutter has passed out in the 
Softech Corporation where his 
brain has been downloaded with 
a computer virus. A live action 
Cyber-punk adventure game. 

Price $59.98 Catalog No 310 690 145 2 

CAESARS WORLD OF BOXING (DV) 

Join the boxers, promoters, 
managers and reporters at 
Caesars Palace in Las Vegas. 
Work your way through the 
ranks in this two-player game. 
Price $49.98 Catalog No 310 690 186 2 

CAESARS WORLD OF GAMBLING 

Experience the real sights and 
sounds of the Caesars Palace 
casinos. Learn to play the most 
popular casino games and gam- 
ble your life away! 

Price $49.98 Catalog No 310 690 027 2 


CD SHOOT 

Practice your shooting skill in 
Sporting, Ball Trap, Olympic 
Trap and English Skeet, based 
on international rules. 

Price $29.98 Catalog NO310 690 270 2 

CHAOS CONTROL 

Jessica Darkhill is the only per- 
son who can stop the evil Kesh 
Rhan from invading earth. You 
must help her stop the attack. 

Price $49.98 Catalog No 310 690 137 2 

CLUE 

The first ever interactive version 
of the popular board game lets 
you explore each room, question 
characters and unearth clues in 
video flashbacks. A family game 
for one to six players. 

Price $49.98 Catalog No 310 690 206 2 

CONNECT FOUR 

The CDi version of the popular 
vertical checkers game. 

Price $29.98 Catalog No 310 690 020 2 

DIMO’S QUEST 

Navigate a hip little candy-col- 
lector through 51 remarkable 
mazes in this high energy puzzle 
extravaganza. 

Price $34.98 Catalog NO 310 690 063 2 

DRAGON’S LAIR (DV) 

Dirk the Daring is the hero in this 
arcade game by Hollywood ani- 
mation specialist Don Bluth. 

Price $49.98 Catalog No 310 690 138 2 

DRAGON'S LAIR II 

This time Dirk makes his way 
through a trap-laden timewarp to 
rescue Daphne and foil evil 


CDi Magazine 59 







Mordroc. Nine levels with razor 
sharp graphics. 

Price $49.98 Catalog No 510 690 139 2 

EARTH COMMAND 

Your task is to save the world 
from impending environmental 
disaster. By adjusting 
population growth, taxes and 
environmental policies you can 
prevent Armageddon - or is it 
too late? 

Price $49.98 catalog No 310 690 291 2 

ESCAPE FROM CYBERCITY 

Your mission is to survive the 
dangers of CyberCity, fight your 
way to the train and destroy the 
Guardian’s planet. 

Price $49.98 Catalog No 310 690 071 2 

FLASHBACK 

2142 AD. Battle your way back 
to earth to stop the invading 
mutant forces. Flashback: the 
ultimate test in survival — the 
ultimate platform game. Does 
not require a DV cartridge. 

Price tba Catalog No tba 

A GREAT DAY AT THE RACES 

Learn all you wanted to know 
about handicapping, then place 
your bets! Horse racing com- 
mentary by Mickey Rooney. 

Price $49.98 catalog No 310 690 128 2 

HOTEL MARIO 

The world’s most popular 
plumber makes his debut on 
CDi. There are seven different 
hotels and 80 levels to explore 
as you battle to save the 
princess of the toad stool king- 
dom from the evil Bowser. 

Price $49.98 Catalog No 310 690 260 2 

INCA 

You are the last surviving Inca. 

To save your race you must jour- 
ney across space, battling ene- 
mies and collecting special pow- 
ers on the way. A mixture of 
shoot-’em up and puzzles. 

Price $49.98 catalog No 310 690 285 2 


INTERNATIONAL TENNIS OPEN - 2 
PLAYER 

The popular tennis simulation 
game in two-player version so 
you can fight to match point 
against your friends as well as 
the CDi player. 

Price $49.98 catalog No 310 690 062 2 

JEOPARDY! 

You feel like you are on the 
game show set when Alex 
Trebek calls you by name and 
peppers you with “answers” — 
and you ring in with the ques- 
tions. One to four players can 
play 35 complete shows. 

Price $39.98 Catalog No 310 690 263 2 

JIGSAW 

Like jigsaw puzzles? This disc 
gives you dozens and dozens of 
options: multiple designs to 
select size and shape of pieces, 
time limits, hints and more. 

Price $39.98 Catalog No 310 690 029 2 

JOKER'S WILD! 

The popular TV game show comes 
to CDi. One to four players can 
spin the wheel for hours of fun. 

Price $39.98 catalog No 310 690 181 2 

KETHER 

You are Melkhor, a space knight, 
who has to land on Kether and 
rescue Eta Carene, the Princess 
of Wisdom. Stunning graphics in 
this mix of arcade action and 
puzzle solving. 

Price $49.98 Catalog NO 310 690 275 2 

KINGDOM (DV) 

Join Lathan, the last of the 
Argent bloodline, as he strives to 
regain five ancient relics in order 
to restore Princess Grace 
Delight to the throne. 

Price TBA Catalog NO 310 690 262 2 

LASER LORDS 

Explore different alien worlds in 
the Laser Lords’ star cruiser as 
you roam around the galaxy. 

Price $49.98 catalog No 310 690 074 2 


LEMMINGS 

This CDi version is as addictive 
as the original — featuring supe- 
rior graphics and 120 levels, 
each trickier than the last. 

Price TBA Catalog No 310 690 140 2 

LINK: FACES OF EVIL 

Nintendo characters appear for 
the first time on CDi. Ganon has 
captured the island of Koridai 
and Link must save it from the 
Faces of Evil. 

Price $49.98 Catalog No 310 690 118 2 

UTIL DIVIL (DV) 

Poor old Mutt must work his way 
through the Labyrinth of Chaos 
where he must find the Mystical 
Pizza of Plenty. A game of 
exploration, fighting and puzzles. 
Price $49.98 Catalog No 310 690 141 2 

LORDS OF THE RISING SUN 

A Japanese strategy game on 
CDi featuring live actors and 
interesting gameplay. 

Price $49.98 Catalog No 310 690 098 2 

MAD DOG MCCREE (DV) 

The popular arcade game 
brought to life on CDi with highly 
realistic Digital Video footage. 
“Peacekeeper” gun optional. 

Price $59.98 or $79.98 with gun 
catalog no 310 690 058 2 

MEGA-MAZE 

A series of ever more complex 
mazes will test your wits to the 
max in this exciting game of skill. 

Price $34.98 Catalog No 310 690 061 2 

MERLIN'S APPRENTICE 

A magical, animated story 
unfolds as you solve 30 mind- 
boggling puzzles. Eight types of 
challenges for ages 12 to adult. 

Price $49.98 catalog No 310 690 099 2 

MUTANT RAMPAGE: BODY SLAM(DV) 

The first proper beat-’em-up on 



CDi. Fight your way through ten 
cities, each with its own team of 
mutants, in a gruesome 
post-apocalyptic world. 

Price $49.98 Catalog No 310 690 282 2 

MYSTIC MIDWAY R.I.P 

The “master of cemetries” Dr 
Dearth welcomes you to his 
shooting gallery with 15 targets 
and 20 game levels. 

Price $29.98 Catalog No 310 690 152 2 

NAME THAT TUNE 

The all-time favorite game show 
where you must name a tune 
before your rival does. Almost 
1 ,000 tunes on the disc keep 
you playing for hours. 

Price $39.98 Catalog No 310 690 184 2 

NFL HALL OF FAME (DV) 

Create your own dream team 
from the greatest legends in the 



60 CDi Magazine 



Pro Football Hall of Fame and 
compete in arcade style action 
against a friend or the CDi 


machine. Video bios of players 
included. 

Price $59.98 Catlog No 510 690 201 2 

NFL TRIVIA CHALLENGE '94/'95 

TV commentators Pat 
Summerall and Tommy 
Bookshier return in this ultimate 
test of football acumen. Features 
over 1 ,200 images and 300 film 
clips. 

Price $49.98 Catalog No 310 690 169 2 

PALM SPRINGS OPEN 

Play 1 8 of the world’s most 
famous and challenging holes on 
your own TV. Control “live” 
golfers on actual courses. 

Price $49.98 Catalog No 310 690 013 2 

PHANTOM EXPRESS 

Join Dr Dearth on a roller coast- 
er ride in the sequel to Mystic 
Midway that takes you through 
the various stages of life in this 
3-D shooting game. 

Price $29.98 Catalog No 310 690 247 2 

PINBALL 

Play four pinball games in your 
living room without having to 
feed money into a slot machine. 

Price $34.98 Catalog No 310 690 034 2 

POWER HITTER 

Baseball challenge which puts 
you up against the games’ great 
pitchers. The announcer com- 
ments on your every move. 

Price $49.98 catalog No 310 690 081 2 

SARG0N CHESS 

There are 16 levels of this chess 
program for novice through to 



advanced players. 

Price $39.98 Catalog No 310 690 030 2 

THE 7TH GUEST (DV) 

Virgin Games’ fabulous mystery 
adventure game, first released 
on CD-ROM, is now on CDi. 
Simpler to load, with stunning 
sound and graphics, comes 
complete with CD soundtrack. 
Price $59.98 Catalog NO 310 690 252 2 

SPACE ACE (DV) 

Space Ace has been zapped by 
the evil Borf and you must help 
him defeat the dreaded Infanto 
Ray and save the earth. Great 
animation by Don Bluth. 

Price $59.98 catalog No 310 690 059 2 

STRIKER PRO 

The first full soccer game to 
appear on CDi. Striker Pro is 
based on the highly successful 
Ultimate Soccer on the Sega 
MegaDrive and Striker on the 
SNES and Amiga. 

Price $29.98 Catalog No 310 690 143 2 

TETRIS 

The classic Russian puzzle game 
featuring ten levels of play and 
made popular by the ubiquitous 
Gameboy. Ten CD soundtracks 
and video backgrounds make 
this version something special. 
Price $34.98 Catalog No 310 690 188 2 

TEXT TILES 

A word spelling strategy game 
for all ages. Use the given letters 
to spell vertically or horizontally. 

Price $34.98 catalog No 690 310 043 2 

THIRD DEGREE 

This original game show for CDi 
lets you learn more about your 
friends and family. What would 
they do in a given dating, work 
or home situation? Find out 
when they’re in the hot seat. 

Price $39.98 Catalog NO 310 690 073 2 

THUNDER IN PARADISE (DV) 

Join Terry “Hulk” Hogan and 
Chris Lemmon in this interactive 
version of the popular TV series. 

Price tba Catalog No tba 

VIDEO SPEEDWAY 

Racing game with ten tracks. 

The player can race karts, 
Formula 3000 or Formula 1. Alter 
your car’s dynamics in the pit . 

Price $49.98 Catalog NO 310 690 093 2 

VOYEUR 

Adult political whodunnit which 
combines the suspense of Alfred 
Hitchcock’s Rear Window with 
soap opera. Spy on the mansion 
of Presidential candidate Reed 
Hawke and his family and find 
out who may commit murder. 
Price $49.98 Catalog No 310 690 112 2 


ZELDA: WAND OF GAMEL0N 

King Harkinian vanishes and 
Link disappears - Zelda must 
find and free them both from 
their evil captors. Seventy play- 
fields and ninety amazing 
characters. 

Price $49.98 Catalog No 310 690 158 2 


MUSIC 

ANDREW LLOYD WEBBER (DV) 

The Premiere Collection Encore 
includes hits sung by Jason 
Donovan, Sarah Brightman, 
Michael Ball and David Essex. 

Price $24.98 Catalog No 310 690 297 2 

BRYAN ADAMS (DV) 

The Waking Up the Neighbours 
video comes to CDi with seven 
smash hits in digital stereo and 
video. 

Price $24.98 Catalog NO310 690 288 2 

BON J0VI (DV) 

The live Keep the Faith album 
includes behind-the-scenes 
footage, plus two bonus 
tracks. 

Price $24.98 Catalog No 310 690 294 2 

CLASSICAL JUKEBOX 

Study the lives of 15 classical 
composers and listen to their 
music. 

Price $24.98 Catalog No 310 690 005 2 

COOL OLDIES JUKEBOX 

More golden oldies to sing along 
with. Artist bios and lyrics 
appear with the music. 

Price $24.98 Catalog No 310 690 007 2 

ERIC CLAPTON (DV) 

The Cream of Clapton is a mem- 
orable collection in full Digital 
Video for fans and casual listen- 
ers alike. 

Price $24.98 Catalog NO 310 690 292 2 


GOLDEN OLDIES JUKEBOX 

Jump and jam to the tunes of 
the 1950s and 1960s. Artist bios 
and lyrics appear with the music. 

Price $24.98 Catalog No 310 690 006 2 

JAMES BROWN HIT MACHINE 

Soul singer Brown performs 13 
songs on this CDi music disc. 
Sing along with your favorite 
tunes with lyrics on screen. 

Price $19.98 Catalog No 310 690 194 2 

JAZZ GIANTS 

From Big Band to Bossa Nova, 
experience an interactive jazz 
journey through nineteen 
great songs. 

Price $24.98 Catalog No 310 690 096 2 

LOUIS ARMSTRONG 

Explore the achievements and 
life story of Louis Armstrong as 
you listen to his music. Includes 
rare interviews with the man 
himself. 

Price $19.98 Catalog No 310 690 031 2 

MOZART: A MUSICAL BIOGRAPHY 

Learn all you need to know 
about one of the world’s great- 
est musicians. 

Price $19.98 Catalog No 310 690 041 2 

PAVAROTTI: 0 SOLE MI0 

Listen to the world-renowned 
tenor sing 13 favorite songs 
while you explore his life story. 

Price $19.98 catalog no 310 690 040 2 

PETETOWNSHEND: LIVE (DV) 

The best of the legendary gui- 
tarist/composer filmed live in 
New York City. 

Price $24.98 Catalog No 310 690 054 2 

PETER GABRIEL: ALL ABOUT US 
(DV) 

Peter Gabriel’s award-winning 
video brought to CDi with full- 
screen MPEG digital video. 

Price $24.98 Catalog No 310 690 148 2 


CDi Magazine 61 







lLI— 


■ 



PRELUDE 

Study the art and music of the 
Post-Impressionist era. 

Price $19.98 Catalog No 310 690 107 2 

STING: TEN SUMMONER'S TALES 
(DV) 

The full album with Digital Video 
and CD sound. 

Price tba Catalog No 310 690 287 2 

THE GERSHWIN COLLECTION 

Highlights in digital video and 
sound. 

Price $24.98 Catalog No 310 690 116 2 

THE THREE TENORS (DV) 

Pavarotti, Carreras and 
Domingo in concert for opera 
lovers. 

Price $24.98 Catalog No 310 690 164 2 

TODD RUNDGREN: 

NO WORLD ORDER 

One of the first truly interactive 
music discs which allows you to 
play DJ by altering the tempo, 
mood and style of the original 
tracks on the album. 

Price $24.98 Catalog No 310 690 267 2 

UPT0WN/D0WNH0ME BLUES 

Witness the story of the 
Downhome Blues through 
song, pictures and live video 
demos. In the second disc, 
explore the electrifying changes 
in American music as the blues 
migrated from country to city. 
Price $49.98 Catalog No 310 690 168 2 

XPL0RA: PETER GABRIEL'S SECRET 
WORLD 

Gabriel’s award-winning CD- 
ROM comes to CDi, enhanced 
with full-screen, full-motion digi- 
tal video. 

Price TBA Catalog NO 310 690 156 2 

YOU SING CHRISTMAS FAVORITES 

Sing along to your favorite 
Christmas songs. 

Price $14.98 Catalog No 310 690 205 2 

INFO & 
REFERENCE 

AMPAR0 MUSEUM 

Explore the collection of this 
museum in Mexico and tour four 
historic sites in the Valley of 
Puebla region. 

Price $49.98 Catalog No 310 690 183 2 

A NATIONAL PARKS TOUR 

Images from three national parks 
— Grand Canyon, Yellowstone 
and Yosemite — can be enjoyed 
with Photo CD zoom capability, 
narration and the music of 
Debussy. 

Price $24.98 Catalog NO 310 690 225 2 


A REVOLUTION IN COLOR 

The vitality of Russian artists in 
the revolutionary period 
(1883 - 1920) is stunning. 
Features six galleries of paint- 
ings and the music of 
contemporary Russian com- 
posers. 

Price $19.98 Catalog No 310 690 153 2 

ART OF THE CZARS 

Weaves the history of the Czars 
and the art they collected. Visit 
six galleries in the Hermitage. 

Price $39.92 Catalog No 310 690 105 2 

BEST OF DRAW 50 

Based on the popular series of 
drawing books by former Disney 
artists Lee Ames. 

Draw on paper with timed 
stroke-by-stroke demonstrations 
and other helpful CDi features. 
Price $34.98 Catalog No 310 690 089 2 

COMPTON'S INTERACTIVE 
ENCYCLOPEDIA 199S 

The entire 26 volumes on one 
disc. Video clips from famous 
events in history, 5,200 long arti- 
cles, 32,000 short ones. 

Price TBA Catalog No 310 690 170 2 

COMPTON'S INTERACTIVE 
ENCYCLOPEDIA 1995 (DV) 

The entire 26 volumes updated 
with events from 1994 and full 
Digital Video clips. Requires the 
optional DV cartridge. 

Price TBA Catalog No 310 690 in 2 

DUTCH MASTERS 

Study 300 paintings from the art 


of 17th Century Holland. 

Price $39.98 Catalog NO 310 690 123 2 

THE FLOWERS OF 
ROBERT MAPPLETHORPE 

Browse through 60 floral images 
with Photo CD zoom capability. 
Each photograph is matched 
with a chamber music selection. 

Price $29.98 Catalog No 310 690 223 2 

FOOD OF FRANCE 

French cuisine presented by Anne 
Willan, founder of the world famous 
Ecole de Cuisine la Varenne. 
Recipes and demonstrations. 

Price $34.98 Catalog No 310 690 108 2 

THE FRENCH IMPRESSIONISTS 

This fascinating interactive tour 
through 19th Century Paris lets 
you meet the Impressionist 
artists and their friends, lovers 
and critics. 

Price $39.98 Catalog No 310 690 046 2 

GARDENING BY CHOICE: FLOWERS 
& FOLIAGE 

Shows you how to grow suc- 
cessfully more than 500 popular 
plants, including video demon- 
strations. 

Price $49.98 Catalog No 310 690 072 2 

GIFTS TO BEHOLD 

American folk art from the 18th- 
19th centuries is presented with 
the accompaniment of Aaron 
Copland’s “Appalachian Spring”. 

Price $19.98 Catalog No 310 690 121 2 

GOLF MY WAY (DV) 

Jack Nicklaus shows how to 


improve your skills and your 
game in this five disc set. 

price $99.98 Catalog No 310 690 048 2 

HARVEST OF THE SUN (VINCENT 
VAN GOGH) 

Explore the art and life of one of 
the greatest painters of all time, 
Vincent Van Gogh. 

Price $39.98 Catalog No 310 690 028 2 

HOW TO PHOTOGRAPH NATURE 

Takes you behind the scenes 
with professional photographers 
who offer tips, techniques and 
anecdotes while you examine 
120 images, with Photo CD 
zoom capability. 

Price $24.98 Catalog NO 310 690 224 2 

THE JOY OF SEX (DV) 

The famous sex guide by 
Dr Alex Comfort goes interactive 
in this Digital Video title. 30 min- 
utes of full motion video, plus 
questionnaires and the Joy of 
Sex game. Plus free pocket 
guide with every disc. 

Price $49.98 Catalog No 310 690 241 2 

NFL'S 100 GREATEST TOUCHDOWNS 

Only the most thrilling, 
bizarre and spectacular 
touchdowns in American 
football have been included on 
this disc. 

Price $24.98 Catalog No 310 690 053 2 

PLAYBOY'S COMPLETE MASSAGE 
(DV) 

Learn an exotic assortment of 
massage techniques that you 
can practice with your partner. 
Full DV demonstrations. 

Price $39.98 Catalog NO 310 690 298 2 

PRIVATE LESSONS: CLASSICAL 
GUITAR 

Learn to play classical guitar on 
CDi. Customize your lessons to 
match your skill level, or visit the 
guitar museum and see some of 
the masters’ guitars. 

Price $69.98 Catalog No 310 690 109 2 

PRIVATE LESSONS: ROCK GUITAR 

Learn to play rock guitar on CDi. 

Price $69.98 Catalog No 310 690 080 2 

PRIVATE LESSONS: JAZZ GUITAR 

Learn to play jazz guitar on CDi. 

Price $69.98 Catalog No 310 690 079 2 

RAND MCNALLY'S AMERICA: 

US ATLAS 

This electronic atlas provides 
state maps with capitals, cities, 
major highways and mini-tours 
to points of interest. 

Price $39.98 Catalog No 310 690 014 2 

REMBRANDT: HIS ART AND MUSIC 
OF THE ERA 

17th Century art and music with 
information in seven languages: 


62 CDi Magazine 




English, Spanish, French, 
German, Italian, Japanese and 
Dutch. Soundtrack by 
the Amsterdam Baroque 
Orchestra. 

Price $19.98 Catalog No 310 690 154 2 

RENAISSANCE OF FLORENCE 

Brings to life the art, architecture 
and history of this period in 
over 500 quality images. 

Price $39.98 Catalog No 310 690 036 2 

RENAISSANCE GALLERY 

An interactive tour through 
the masterpieces and 
music of the Italian High 
Renaissance. 

Price $39.98 Catalog No 310 690 044 2 

RHYTHM MAKER 

Choose 25 pre-made rhythm 
patterns from six kits or 
create your own. Change 
the tempo or meter and 
save your favorites. 

Price $19.98 Catalog No 310 690 172 2 

RICHES OF COINS 

Presented by the Smithsonian 
Institution. Learn about 
coin collecting and 
develop an eye for details in 
coins. 

Price $39.98 Catalog No 310 690 088 2 

SAILING 

Learn about basic sailing skills, 
navigation and piloting. 

Price $49.98 Catalog No 310 690 101 2 

SHARK ALERT 

Shark Alert shatters the myths 
and unleashes the fascinating 
truths about these magnificent 
creatures 

Price $49.98 Catalog NO 310 690 278 2 

STAMPS: WINDOWS ON THE 
WORLD 

An electronic reference manual 
with hundreds of stamps and 
over four hours of narration. 

Price $39.98 Catalog No 310 690 Oil 2 

TENNIS OUR WAY (DV) 

Vic Braden, Arthur Ashe and 
Stan Smith help improve your 
game in this three-disc set. 

Price $59.98 Catalog NO 310 690 052 2 

TIME-LIFE ASTROLOGY 

Obtain your daily horoscope and 
personalized solar chart on CDi. 
Just program in your details and 
the player will do the rest. 

Price $49.98 Catalog NO 310 690 104 2 

TIME-LIFE PHOTOGRAPHY 

Turn your TV screen into a simu- 
lated camera for a course in 
35mm photography. 25 step-by- 
step workshops to help you 
make the most of your camera. 
Price $49.98 Catalog NO 310 690 017 2 





TITANIC 

The entire story of the 
Titanic, from its conception in 
the shipbuilder’s office to its 
discovery on the ocean floor. 

price $49.98 catalog No3io 690 198 2 

TREASURES OF THE SMITHSONIAN 

Based on the collection’s world 
famous Washington Museum. 
This disc also allows you to 
visit a dozen other museums 
from Air and Space to the 
National Zoo. 

Price $49.98 Catalog No 310 690 010 2 

WORLD OF IMPRESSIONISM 

Using an interactive map of 19th 
century Paris, explore the art 
and music of the era. 

Price $39.98 Catalog No 310 690 047 

SPECIAL 

INTEREST 

LIVE WITHOUT MONTY PYTHON 

This disc offers the first sing- 
along collection of 17 Python 
songs. Simply watch and listen, 
sing along karaoke-style or play 
a role in two sketches. 

Price $24.98 Catalog No 310 690 209 2 

MORE NAUGHTY BITS 

Favorite TV sketches and classic 
movie clips are presented in 
high-quality digital video and 
sound with sub-titles in three 
languages. 

price $24.98 catalog No 310 690 210 2 

FILMS (DV) 

THE ADDAMS FAMILY 

Anjelica Huston stars as 
Morticia, the mother in charge of 
the ultimate dysfunctional family. 
Is Uncle Fester really who he 
claims to be? 

Price $24.98 Catalog No 310 690 330 2 

ADDAMS FAMILY VALUES 
Anjelica Huston plays Morticia, 
Christina Ricci the child 
Wednesday and Joan Cusack 
the nanny in this beautifully 
observed parody of family life. 
Price $24.98 Catalog No 310 690 326 2 

APOCALYPSE NOW 

Francis Ford Coppola’s stunning 
vision of a man’s heart of dark- 
ness revealed through the mad- 
ness of the Vietnam war. Lt. 
Willard (Martin Sheen) receives 
orders to seek out a renegade 
military outpost led by Colonel 
Kurtz (Marlon Brando). 

Price $24.98 Catalog No 310 690 305 2 

BEVERLY HILLS COP I 

Detective Axel Foley 
(Eddie Murphy) is a brash, 


street-smart Detroit detective 
who follows the trail of a friend’s 
murderer to the posh surround- 
ings of Beverly Hills. 

Price $24.98 Catalog No 310 690 313 2 

BLACK RAIN 

Michael Douglas and Andy 
Garcia play New York cops 
whose job — to escort a vicious 
assassin back to his native 
Japan — leads the two 
Americans into Osaka’s exotic 
underworld and straight into the 
center of a brutal Yakuza gang- 
land battle. 

Price $24.98 Catalog No 310 690 315 2 

THE BLACK STALLION 

Alec Ramsey is traveling home 
with his father on a ship in the 
Mediterranean. Alec notices a 
magnificent black stallion on 
board, being calmed by his han- 
dlers. During a violent storm 
Alec, fighting for his life, man- 
ages to cut the stalliion free. The 
horse saves Alec’s life by drag- 
ing him to the shore. 

They are the sole survivors 
stranded on a strange island. 

Price $24.98 Catalog No 310 690 413 2 

BULL DURHAM 

Two of America’s favorite pas- 
times — baseball and sex — 
team up in this winning comedy. 
Set in the bedrooms and 
ballfields of a minor league town, 
this love triangle includes 
Kevin Costner, Tim Robbins and 
Susan Sarandon. 

Price $24.98 Catalog No 310 690 501 2 


CHITTY CHITTY BANG BANG 
Dick Van Dyke plays an inventor 
who can’t quite ever build any- 
thing that works, until he creates 
a wonderful old car. Based on 
the novel by Ian Fleming. 

Price $24.98 Catalog No 310 690 410 2 

CLEAR AND PRESENT DANGER 

Harrison Ford in the third film 
based on Tom Clancy’s Jack 
Ryan. A tale of intrigue and 
revenge in the war between 
South American drugs barons 
and the US government. 

Price tba Catalog No 310 690 410 2 

C0NEHEADS 

One look and you know they’re 
from a strange place. They’re 
from New Jersey, by way of 
“France”, by way of far-off, far- 
out Remulak. They’re Coneheads. 
And their comedy antics are above 
the crowd. Dan Aykroyd and Jane 
Curtin star as mega-domed Beldar 
and Prymaat. 

Price $24.98 Catalog No 310 690 320 2 

DANCES WITH WOLVES 

Directed, co-produced by and 
starring Kevin Costner, this epic 
is set in the 1 860s American 
frontier. Lured by a desire to wit- 
ness this last frontier before it 
vanishes, Union soldier Lt. 

John Dunbar (Costner) becomes 
trapped between two worlds as 
he is slowly drawn into the fold 
of a Sioux tribe living in the 
Dakota territory. Winner of seven 
Academy Awards. 

Price $24.98 Catalog No 310 690 502 2 


CDi Magazine 63 




DR NO 

Sean Connery is James Bond 
007: the suave, charming and 
fearless agent sent to Jamaica 
to investigate the double murder 
of a British agent and his secre- 
tary. Bond is soon on the tail of 
Dr No, a fanatical scientist plot- 
ting to take over the world. 

Price $24.98 Catalog No 310 690 404 2 

THE FIRM 

Tom Cruise as the lawyer who 
has it all - a fabulous career, 
mega salary, beautiful wife and 
lavish home. But then it all starts 
to go horribly wrong when he 
finds out more than he should. 
Price $24.98 Catalog No 310 690 308 2 

A FISH CALLED WANDA 

Starring John Cleese and Jamie 
Lee Curtis. An American girl, 
Wanda, comes to London to 
steal some diamonds with Otto. 
Things go seriously wrong when 
English barrister (Cleese) and 
Wanda meet, and Otto starts to 
get jealous. 

Price $24.98 Catalog No 310 690 405 2 

FOR YOUR EYES ONLY 

A combination of two Ian 
Fleming short stories involving 
007 in a mission to recover a top 
secret piece of surveillance 
equipment in the Mediterranean. 
Price tba catalog No 310 690 419 2 

FROM RUSSIA WITH LOVE 

Gorgeous Soviet embassy 
cipher clerk (Daniela Bianchi) 
ensnares incorruptible British 
Secret Service agent 007 in 
a scheme to steal the Russians’ 
decoding machine. Bond 
must discover if this beautiful 


woman works for or against him. 

Price $24.98 Catalog No 310 690 403 2 

G0LDFINGER 

007 takes on the man with the 
Midas touch, billionaire Auric 
Goldfinger, in this explosive and 
witty James Bond thriller. The 
monomaniacal Goldfinger plans 
to throw the Western world 
economy into a tailspin by cont- 
aminating all the gold in Fort 
Knox with nuclear radiation. Only 
Bond can stop him. 

Price $24.98 Catalog No 310 690 407 

THE HUNT FOR RED OCTOBER 
A new, technologically superior 
Soviet nuclear submarine, The 
Red October, is heading for the 
US under the command of 
Captain Marko Ramius (Sean 
Connery). The US government 
thinks Ramius is planning to 
attack. A lone CIA analyst (Alec 
Baldwin) thinks Ramius is plan- 
ning to defect, but he has only a 
few hours to find him and prove it. 
Price $24.98 Catalog NO: 310 690 302 2 

INDECENT PROPOSAL 
Demi Moore and Woody 
Flarrelson play the happy couple 
who suddenly find their marriage 
under pressure when, just as 
they are in danger and in need of 
extra money, the wealthy and 
handsome Robert Redford 
makes the ultimate offer. 

Price $24.98 Catalog N0310 690 316 2 

IRVING BERLIN'S 
WHITE CHRISTMAS 

A treasury of composer Berlin’s 
classics, among them “Count 
Your Blessings Instead of 
Sheep”, “Blue Skies”, and 


naturally “White Christmas”. 

Price $24.98 Catalog No 310 690 306 2 

LIVE AND LET DIE 
Plunging into a dangerous 
underworld in pursuit of the 
menacing head of a giant heroin 
operation, 007 (Roger Moore) 
must outwit and outcharm an 
alluring tarot princess (Jane 
Seymour) in this Bond classic. 
Price TBA Catalog No TBA 

MARRIED TO THE MOB 

Michelle Pfeiffer plays the wife of 
a Mafia hitman who tries to go 
straight after the death of her 
husband. But the local Mafia 
boss has other ideas. 

Price TBA Catalog No 310 690 503 2 

MOONSTRUCK 

A mischievous moon enlightens 
and invigorates many lives, but it 
casts its greatest glow on 
Loretta (Cher) and Ronny 
(Nicolas Cage) as it draws them 
together. 

Price $24.98 Catalog No 310 690 401 2 
NAKED GUN 

Leslie Nielsen, king of the spoof, 
moves from the small screen of 
TV’s Police Squad and lands a 
starring role in Naked Gun as the 
incompetent cop Frank Debin 
who is out to foil an assassina- 
tion attempt on the Oueen in LA. 
Price $24.98 Catalog N0310 690 323 2 

NAKED GUN 2 1/2 
Lt. Frank Drebin (Leslie Nielsen) 
loves a mystery. Drebin tackles 
the big issues - and the biggest 
is how to stop devious Guentin 
Hapsburg’s (Robert Goulet) plan 
to destroy the environment. 

Price $24.98 Catalog No 310 690 312 2 

NAKED GUN 33 1/3 
Oscar night. Who will win? Who 
will lose? And will someone 
please kick that numbskull off 
stage? Wait! It’s Lt. Frank 
Drebin, crashing the ceremonies 
to stop a terrorist plot that could 
mean curtains for him. Back are 
the Naked Gun filmmakers you 
love and the stars you adore for 
another hilarious sequel. 

Price $24.98 Catalog No 310 690 336 2 

0CT0PUSSY 

Two villains, played by Louis 
Jordan and Steven Berkoff, are 
involved in smuggling Tsarist 
treasures in this classic James 
Bond movie. 

Price TBA Catalog No 310 690 416 2 
PATRIOT GAMES 

His days as an intelligence agent 
behind him, former CIA analyst 
Jack Ryan (Harrison Ford) has 
traveled to London with his wife 




(Anne Archer) and child. 

Meeting his family outside 
Buckingham Palace, Ryan is 
caught in the middle of a terror- 
ist attack on a member of the 
Royal family. He must return to 
action for the most vital task of 
his life: to save his family. 

Price: $24.98 Catalog No 310 690 314 2 

PLANES, TRAINS AND 

AUTOMOBILES 

On his way home to spend 
Thanksgiving with his family, Neal 
Page (Steve Martin) finds himself 
sitting beside an uncouth loud- 
mouth called Del Griffith (John 
Candy) on a flight from New York 
to Chicago. A snowstorm causes 
the flight to be diverted, and one 
disaster leads to another. 

Price $24.98 Catalog No 310 690 317 2 

POSSE 

Heroes, villains, gunslingers, 
outlaws and rebels in this classic 
western story about a posse that 
blazes across the West with 
vengeance and justice on their 
minds. 

Price $24.98 Catalog No 310 690 254 2 

QUIGLEY DOWN UNDER 
Tom Selleck plays a gunslinger 
who travels to Australia to work 
for an evil landowner (Alan 
Rickman). Selleck takes an 
instant dislike to him, resulting in 
a duel to the death. 

Price TBA Catalog No 310 690 418 2 

RAGING BULL 

For what is still considered the 
performance of his career, 

Robert De Niro won the 1980 
Best Actor Oscar for his searing 
portrayal of real-life boxer Jake 
La Motta in a film that routinely 
lists among critics’ top ten picks 
of the decade. Martin 
Scorsese’s flawless direction 
and Michael Chapman’s gritty 
cinematography vividly capture 
the blood and brutality of the 


64 CD] Magazine 




fight world... and the dark land- 
scape of the human soul. 

Price $24.98 Catalog No 310 690 402 2 


RAIN MAN 

Tom Cruise plays Charlie 
Babbitt, a young man who dis- 
covers at his father’s funeral that 
he has an autistic brother, Ray- 
mond (Dustin Hoffman). What 
begins as an unsentimental jour- 
ney across America to contest 
their father’s will evolves into an 
odyssey of love and self-revela- 
tion as Raymond forces Charlie 
to grow beyond the limits of his 
handicapped heart. 

Price $24.98 Catalog No 310 690 408 2 

R0B0C0P 

Part man, part machine, all cop. 
RoboCop is programmed to 1) 
serve the public trust, 2) uphold 
the law, 3) protect the innocent. 
But there are forces on the street 
— and within a crooked private 
security agency, Security 
Concepts Inc. — that will stop at 
nothing to see this major cyborg 
violently eliminated. 

Price $24.98 Catalog No 310 690 506 2 


SILENCE OF THE LAMBS 

FBI agent Clarice Starling (Jodie 
Foster) is sent to interview 
imprisoned killer Dr Hannibal 
“The Cannibal” Lecter (Sir 
Anthony Hopkins). She hopes he 
might reveal information about 
another crazed killer who is 
abducting young women, starv- 
ing them, and then killing them. 
The terror builds as the killer 
grabs another victim and the 
countdown to death begins. 

Price $24.98 Catalog No 310 690 509 2 

SLIVER 

Starring Sharon Stone and Alec 
Baldwin, Carly (Stone) moves to 
a high rise apartment which was 
previously inhabited by a woman 
who looked like her, and com- 
mitted suicide for no obviously 
apparent reason. Shortly 
after moving in her next door 
neighbor is murdered and she 
begins to suspect that her own 
life is in peril. 

Price $24.98 Catalog No 310 690 309 2 

STAR TREK II: WRATH OF KHAN 

A Trekkie adventure story that 
pits Captain Kirk’s Enterprise 
against Khan in a battle for con- 
trol of a new lifeforce. 

Price $24.98 Catalog No 310 690 310 2 

STAR TREK III 

Admiral Kirk’s defeat of Khan 
and the creation of Genesis 
planet are empty victories. 

Spock is dead and McCoy is 
being driven insane. A surprise 
visit from Spock’s father pro- 
vides a revelation: McCoy is har- 
boring Spock’s living essence. 
With one friend alive and one 
not, but both in pain, Kirk 
attempts to help his friends by 
stealing the USS Enterprise, and 
defying Starfleet’s Genesis plan- 
et quarantine. 

Price $24.98 Catalog NO 310 690 334 2 


ROCKY 

Sylvester Stallone in the film that 
made his career. He wrote this 
feelgood rags-to-riches story 
about a Philadelphian boxer 
which became one of the all- 
time box office hits. 

Price TBA Catalog No 310 690 412 2 

THE SECRET OF NIMH 

This animation classic from Don 
Bluth Productions is the story of 
timid Mrs Brisby (Elizabeth 
Hartman), a widowed field 
mouse who must summon the 
courage to defy man, beast and 
nature. With the help of love-sick 
Jeremy the crow (Dorn DeLuise) 
and the rats of Nimh, she finds 
the strength to overcome the 
obstacles that threaten her. 

Price $24.9 Catalog No 310 690 406 2 


STAR TREK IV: THE VOYAGE HOME 

It’s the 23rd century and a mys- 
terious alien power is threaten- 
ing earth by evaporating the 
oceans and destroying the 
atmosphere. In a frantic attempt 



to save mankind, Kirk and his 
crew must time travel back to 
1986 San Francisco where they 
find a world of punk, pizza and 
buses which is as alien as any- 
thing they’ve encountered in the 
far reaches of the galaxy. 

Price TBA catalog No 310 690 311 2 

STAR TREK V 

It’s Stardate 8454.130 and 
Captain Kirk and Spock’s vaca- 
tion is cut short when a rene- 
gade Vulcan hijacks the 
Enterprise and pilots it on a jour- 
ney to uncover the universe’s 
innermost secrets. The Star Trek 
stars are back for one of their 
most astonishing voyages, with 
all the fun and excitement fans 
have come to love. 

Price $24.98 Catalog No 310 690 337 2 

STAR TREK VI: THE UNDISCOVERED 
COUNTRY 

The Enterprise leads a battle for 
peace in the most spectacular 
Star Trek adventure ever! 

At the peace summit, a Klingon 
ship is attacked and the 
Enterprise is held accountable. 
The dogs of war are unleashed 
again, and both worlds brace for 
what might be their final, deadly 
encounter. Starring William 
Shatner, Leonard Nimoy and 
DeForest Kelley. 

Price $24.98 Catalog No 310 690 304 2 

THELMA & LOUISE 
When unhappy housewife 
Thelma (Geena Davis) and her 
wisecracking waitress friend 
Louise (Susan Sarandon) decide 
to take a break from their lives, 
they embark on a trip that leads 
to a tragic incident at a roadside 
honky tonk. In an instant, their 
weekend “getaway” becomes 
just that as the two friends 
speed across the American 
southwest with the police an 
ever-present step behind. 

Price $24.98 Catalog No 310 690 414 2 

TOP GUN 

Top Gun takes a look at the dan- 
ger and excitement that awaits 
every pilot at the Navy’s presti- 
gious fighter weapons’ school. 
Tom Cruise is superb as 
Maverick Mitchell. 

Kelly McGillis sizzles as the civil- 
ian instructor who teaches 
Maverick a few things you can’t 
learn in the classroom. 

Price $24.98 Catalog No 310 690 301 2 

A VIEW TO A KILL 

Roger Moore in his last outing as 
Bond, with Grace Jones as the 
villain and more than enough 
stunts, gadgets and spectacle to 
keep you entertained. 

Price $24.98 Catalog NO310 690 409 2 




WAYNE'S WORLD 

Based on characters created for 
America’s hugely popular 
Saturday Night Live, the film is 
about a (very) small (very) local 
TV channel run from a basement 
by two metalhead no-hopers 
Wayne and Garth. 

Everything is going just fine until 
one day along comes a network 
TV producer with offers of fame 
and lots of money. Romantic 
interest is provided by Tia 
Carrere. 

Price $24.98 Catalog NO: 310 690 318 2 

WAYNE'S WORLD 2 

More fun and frolicks from the 
deebish duo, Wayne and Garth. 
Price $24.98 Catalog NO 310 690 332 2 

X-MEN 

When a pretty young Mutant 
named Jubilee is attacked by a 
huge search-and-destroy robots 
known as Sentinels, Rogue, 
Storm and Gambit unleash all 
their X-MEN super powers to 
rescue her. With Professor 
Xavier’s help, they discover the 
Sentinel assault is part of a sinis- 
ter program designed to exter- 
minate all Mutants. 

Price $14.98 catalog NO 310 690 149 2 

YOU ONLY LIVE TWICE 

Agent 007 is back in the fifth film 
in the James Bond series. 

An American space mission is 
interrupted when one of their 
capsules is literally swallowed 
up by what they suspect is a 
Russian spaceship. 

The Americans threaten to 
retaliate but the British think 
otherwise. Everything depends 
on Bond as he goes undercover 
in Japan. With help from his 
Ninja colleagues, world peace is 
once again restored and SPEC- 
TRE’S plans are thwarted. 

Price $24.98 catalog No 310 690 415 2 


COMING SOON (APRIL) 


Andre 
Annie Hall 
Benny 8i Joon 
Diamonds Are Forever 
Forrest Gump 

Four Weddings and A Funeral 
Mississippi Burning 
Star Trek I: The Motion Picture 

ov=requires a Digital Video cartridge 


Prices and title availability 
subject to change. 
Printed prices are 
manufacturer suggested 
retail prices. 

The films in this catalogue are 
from Paramount Pictures, 
Orion Video, PolyGram Video, 
MGMAJAHome Entertainment. 


CDi Magazine 65 





USA Top Tens 


t Burn:Cycle 

2 Dragon's Lair ll 

3 Mad Dog McCree 
a 7th Guest 

5 Util Divil 

6 NFL Hall of Fame 

7 Mutant Rampage: Body Slam 

8 Space Ace 

9 voyeur 

to The Apprentice 


Home Entertainment 

t Clue 

2 Compton's Encyclopedia 

3 The Joy of Sex 

a Time-Life Astrology 

5 Treasures of the Smithsonian 

6 Golden Oldies Jukebox 

7 Todd Rundgren: No world order 

8 The Smithsonian institute 
Presents the uptown and 
Downhome Blues 

9 Time-Life Photography 
to Art of the Czars 


Kids 

t Sesame Street Letters 
2 Sesame Street Numbers 
Hanna Barbera: Cartoon carnival 
Berenstain Bears On Their Own 

5 Crayon Factory 

6 Richard Scarry's 
Best Neighborhood 

7 Stickybear Reading 

8 Max Magic 

9 Richard Scarry's 
Busiest Neighborhood 

to Little Monster At School 


lfideo CD 

t Dances with wolves 

2 Silence of the Lambs 

3 RoboCop 
a The Firm 

5 Star Trek vi: 

The undiscovered Country 

6 Star Trek V: The Final Frontier 

7 Naked Gun 33 1/3 

8 Rain Man 

9 Peter Gabriel: All About US 

to Planes Trains and Automobiles 


THE 


E WILL BE PUBLISHED 
R COPY NOW. 




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CD-ROM - AVAILABLE NOW 
3D0 - AVAILABLE NOW m. 
VIDEO CD - AVAILABLE NOV 


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CD-ROM - AVAILABLE NOW 
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entire room with your cerebellum. ^ And the good news? Gray matter doesn't stain. Call 1-800-340-7888 



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Your name: Sol Gutter. Occupation: 


coming soon 

MAC & PC CD-ROM 


CD-i = 


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A 

data thief. The bad news is you’ve just down- 

§ PHILIPS 


Limited first editions of BurnrCycle contain a separate original hardcore rave soundtrack CD. BurmCycle ©1994 Trip Media Limited. ©Philips Interactive Media International Ltd. ©1994 Simon Boswell. All rights reserved. ©1994 Philips Media. All rights reserved. 


loaded a particularly repugnant little cyber-virus called “Burn:Cycle” into your skull. You have exactly two hours to find